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191 Commits over 212 Days - 0.04cph!

5 Hours Ago
industrial electric furnace - texture wip updates - adjusted materials
Yesterday
industrial electric furnace - reduced AO to 512
Yesterday
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
Yesterday
industrial electric furnace - rename material to on state
16 Days Ago
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
16 Days Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
16 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
17 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
17 Days Ago
industrial shelves - created shelf material colour variations.
17 Days Ago
industrial shelves - moved textures to its own folder.
19 Days Ago
industrial shelving texture pass updates
20 Days Ago
Industrial Shelves; - Perliminary texture pass on wall shelf, half shelf and full shelf. - Added mask texture for colour changing. - Setup material to support colour tint.
21 Days Ago
Industrial Shelves; - Game models updated - Material updated - Added stand in textures - Icons updated - Shallow wall prefab updated with updated prop render values
28 Days Ago
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
28 Days Ago
Industrial Shelves; - shallow wall industrial shelf, greybox model created. - initial setup of salvaged industrial shelves. - items created, prefabs created, icon created. - ran manifest & localization.
29 Days Ago
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29 Days Ago
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29 Days Ago
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30 Days Ago
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30 Days Ago
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33 Days Ago
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34 Days Ago
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44 Days Ago
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48 Days Ago
stone box - matrix lod tweak, prefab updated
48 Days Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
48 Days Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
48 Days Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
48 Days Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
48 Days Ago
clothing box corpse fix pooled string and manifest updated
48 Days Ago
clothing box corpse
49 Days Ago
clothing box - gibs
49 Days Ago
clothing box - lods
49 Days Ago
clothing box - texture pass and material updated
50 Days Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
50 Days Ago
wood box - unlinking prefab as variant of original box prefab
51 Days Ago
clothing box game model with placeholder baked material
55 Days Ago
matrix display - enabled emission fresnel to reduce visual screen noise
55 Days Ago
meds box - removed duplicate renderlod
55 Days Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
55 Days Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
55 Days Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
55 Days Ago
food box - lod values adjusted guns box - lod values adjusted
55 Days Ago
comps box - adjusted lod values explosive box - adjusted lod values
55 Days Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
55 Days Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
59 Days Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
59 Days Ago
ran manifest, localization, icon manifest
59 Days Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
2 Months Ago
Added coiled model for the hose tool world model prefab
2 Months Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg