136 Commits over 153 Days - 0.04cph!
ran manifest and localization
screen mesh and material setup, updating prefabs and item
io state added to video screen
add close dialog to ui video screen config
cinema screen ui, placeholder model and prototype code and prefab setup
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
comps box removing temporary files
last one, texture setting adjustment for boxes and reducing AO texture size
more texture setting adjustment for boxes and reducing AO texture size
texture setting adjustment for boxes and reducing AO texture size
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
gun box gibs appended to prefab
append gun box to storage adaptor allow collision group
ran manifest, icon manifest, localization
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
sulfur box texture tweaks
sulfur box texture polish
sulfur box textures, game model, icon
meds box guide mesh and gib surface property on prefab
adaptor position on scrap, stone, ammo, explosive box
sulfur box append to adaptor allow collision group
ran manifest, icon manifest and localization
sulfur box prefab and item setup
corpse tweaks for various boxes
surface material for various boxes
stone box matrix added, icon updated, prefabs updated
scrap box matrix added, updated icon, prefabs updated
appended tools box to the storage adaptor allow collision group list
ran manifest, icon manifest and localization
tools box item created icon created, matrix model added
food box repair and pickup updated
adjusted lod distances on various boxes
metal box matrix setup, updated icon
metal box removing temporary files