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270 Commits over 303 Days - 0.04cph!

Today
jukebox - updated prefab - updated model - added temp textures - material updated
Yesterday
merge from main
2 Days Ago
merge from main
3 Days Ago
pool table - updated item desc / localization
3 Days Ago
merge from main
4 Days Ago
bar stools - updated meta - reduced ao maps
4 Days Ago
pool table - removed duplicate colliders from art prefab - added art prefab to deployable prefab with MeshLOD setup - omitted LODGroup version from deployable - updated prefabs
4 Days Ago
pool table - added guide mesh with balls on it for QoL placement - updated deploy prefab - removed unused / unreferenced old guide prefab
4 Days Ago
pool table - added gibs - updated prefab gibbable
5 Days Ago
merge from main
8 Days Ago
dartboard - added coloured markings to dart
8 Days Ago
dartboard - updated icon (made icon a bit brighter) - updated prefab
8 Days Ago
Merge from main
12 Days Ago
gamesroom jukebox - tidyup folder - full setup jukebox prefab with all the things - merged models to single mesh - removed redundant materials and old model
12 Days Ago
gamesroom pooltable & balls - enabled gpu instancing on mat
12 Days Ago
gamesroom dart board & dart mat - updated texture meta settings - reduced rez of AO texture
12 Days Ago
gamesroom pooltable - updated texture meta settings
12 Days Ago
gamesroom pooltable balls - updated texture meta settings - reduced rez of AO and normal texture
12 Days Ago
gamesroom pooltable balls - updated models meta settings
12 Days Ago
gamesroom pooltable - updated models meta settings for pooltable, pooltable col and balls
12 Days Ago
gamesroom dart mat - enabled gpu instance on mats - updated model meta settings
12 Days Ago
gamesroom dart board - enabled gpu instance on mats - updated model meta settings
12 Days Ago
gamesroom shotgun trap - gib model meta updated
12 Days Ago
gamesroom shotgun trap - gibs added - prefab updated
12 Days Ago
gamesroom shotgun trap - LODs added - game model updated - prefab updated - enabled gpu instancing for its material
13 Days Ago
gamesroom shotgun trap - icon updated - prefab updated
13 Days Ago
gamesroom shotgun trap - visual magazine reloading setup - textures updated - game model updated
15 Days Ago
gamesroom shotgun trap - textured updated - game model updated
16 Days Ago
gamesroom shotgun trap - textures updated, still work in progress
18 Days Ago
gamesroom shotgun trap - textures updated - material updated
18 Days Ago
gamesroom shotgun trap - fix ansio setting for specgloss texture map
18 Days Ago
gamesroom shotgun trap - added guide model for consistancy - updated prefab - updated game model
18 Days Ago
gamesroom shotgun trap - game model updated - textures added with bake preview - max res set to 1k for skin - updated material - updated prefab
29 Days Ago
gamesroom shotgun trap - updated greybox model & material
30 Days Ago
gamesroom shotgun trap - greybox added - intial prefab setup - item created - icon created - material created - ran localization & manifest
30 Days Ago
gamesroom minifridge - Corpse prefab and mesh added - Prefab updated - Updated Manifest
30 Days Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
31 Days Ago
gamesroom minifridge - updated materials with colder glass / refraction visual - updates textures - updated prefab
31 Days Ago
gamesroom minifridge - textures updated
32 Days Ago
gamesroom minifridge - updated game model - updated prefab - added emission / internal fridge lighting - updated textures - updated materials
36 Days Ago
games minifridge - textures updated - materials updated
37 Days Ago
games minifridge - textures updated - glass material update
37 Days Ago
games minifridge - updated with game model - added some early baked textures - updated prefab light - updated materials
46 Days Ago
gamesroom minifridge; - greybox model updated - updated prefab item reference for repair and pickup
50 Days Ago
Gamesroom - ran localization - ran manifest - ran skins
50 Days Ago
Gamesroom Minifridge; - Greybox wip model for minifridge - Setup item, skin files and prefabs - Icon, material setup
58 Days Ago
illuminated buttons; - ran manifest
58 Days Ago
illuminated buttons; - rebuilt as prefab variants - updated colour swap lookup entries
2 Months Ago
industrial electric furnace; - cleanup redundant materials, reassigned material to assets.
2 Months Ago
industrial electric furnace; - It will now illuminate the small light green when an item is actively smelting inside the electric furnace - When nothing is actively smelting, it will illuminate the small red light - Updated prefab