branchrust_reboot/main/boxes_dlccancel
82 Commits over 92 Days - 0.04cph!
metal box added icon file, added panel title, added icon component to prefab, updated item file
explosives box adjusted box script type to display, added panel title, reverted protection to original values, attached anchors
wood box game textures updated still wip
wood box added prefab for box
wood box game model and updated prefabs, ran manifest and localization
wood box placeholder textures
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
food box - updated prefab, updated material
food box - added gibs, added transmission
food box - game model, texture pass and lod pass, updated icon.
dot matrix - example matrix characters updated
food box - manifest updated, localization updated, icon manifest updated
food box - greybox model, prefab intialization, icon created
ore & explosive - guide meshes added
box ore - tweak display anchor location
box explosives - updated manifest, updated icon manifest, updated localization.
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
box explosives - updated texture settings
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
ore box updated with preliminary material and baked lowpoly geo
matrix optimized texture rez pass
added gib material with emit disabled
added matrix lods, gibs, material adjusted and updated prefab
matrix textures & updated box prefab with example matrix model
matrix display preview model added with initial textures to check visibility, added to display prefab
conditional art models, textures, material and initial prefabs setup