usercurtcancel
branchrust_reboot/main/boxes_dlccancel

128 Commits over 123 Days - 0.04cph!

55 Days Ago
stone box - matrix lod tweak, prefab updated
55 Days Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
55 Days Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
55 Days Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
56 Days Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
56 Days Ago
clothing box corpse fix pooled string and manifest updated
56 Days Ago
clothing box corpse
56 Days Ago
clothing box - gibs
56 Days Ago
clothing box - lods
57 Days Ago
clothing box - texture pass and material updated
57 Days Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
57 Days Ago
wood box - unlinking prefab as variant of original box prefab
58 Days Ago
clothing box game model with placeholder baked material
2 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
2 Months Ago
meds box - removed duplicate renderlod
2 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
2 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
2 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
2 Months Ago
food box - lod values adjusted guns box - lod values adjusted
2 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
2 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
2 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
2 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
2 Months Ago
ran manifest, localization, icon manifest
2 Months Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
2 Months Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
2 Months Ago
comps box removing temporary files
2 Months Ago
meds box corpse
2 Months Ago
armor box corpse
2 Months Ago
tool box corpse
2 Months Ago
last one, texture setting adjustment for boxes and reducing AO texture size
2 Months Ago
more texture setting adjustment for boxes and reducing AO texture size
2 Months Ago
texture setting adjustment for boxes and reducing AO texture size
2 Months Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
3 Months Ago
guns box corpse
3 Months Ago
sulfur box corpse tweak
3 Months Ago
gun box gibs appended to prefab
3 Months Ago
append gun box to storage adaptor allow collision group
3 Months Ago
ran manifest, icon manifest, localization
3 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
3 Months Ago
sulfur box corpse
3 Months Ago
sulfur box gibs
3 Months Ago
sulfur box lods
3 Months Ago
sulfur box texture tweaks
3 Months Ago
sulfur box texture polish
3 Months Ago
sulfur box textures, game model, icon
3 Months Ago
meds box guide mesh and gib surface property on prefab
3 Months Ago
adaptor position on scrap, stone, ammo, explosive box
3 Months Ago
sulfur box append to adaptor allow collision group
3 Months Ago
ran manifest, icon manifest and localization