usercurtcancel
branchrust_reboot/main/boxes_dlccancel

128 Commits over 123 Days - 0.04cph!

14 Days Ago
stone box - matrix lod tweak, prefab updated
14 Days Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
15 Days Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
15 Days Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
15 Days Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
15 Days Ago
clothing box corpse fix pooled string and manifest updated
15 Days Ago
clothing box corpse
15 Days Ago
clothing box - gibs
15 Days Ago
clothing box - lods
16 Days Ago
clothing box - texture pass and material updated
17 Days Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
17 Days Ago
wood box - unlinking prefab as variant of original box prefab
18 Days Ago
clothing box game model with placeholder baked material
22 Days Ago
matrix display - enabled emission fresnel to reduce visual screen noise
22 Days Ago
meds box - removed duplicate renderlod
22 Days Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
22 Days Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
22 Days Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
22 Days Ago
food box - lod values adjusted guns box - lod values adjusted
22 Days Ago
comps box - adjusted lod values explosive box - adjusted lod values
22 Days Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
22 Days Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
25 Days Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
25 Days Ago
ran manifest, localization, icon manifest
25 Days Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
32 Days Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
32 Days Ago
comps box removing temporary files
33 Days Ago
meds box corpse
33 Days Ago
armor box corpse
33 Days Ago
tool box corpse
33 Days Ago
last one, texture setting adjustment for boxes and reducing AO texture size
33 Days Ago
more texture setting adjustment for boxes and reducing AO texture size
33 Days Ago
texture setting adjustment for boxes and reducing AO texture size
33 Days Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
35 Days Ago
guns box corpse
35 Days Ago
sulfur box corpse tweak
35 Days Ago
gun box gibs appended to prefab
35 Days Ago
append gun box to storage adaptor allow collision group
35 Days Ago
ran manifest, icon manifest, localization
35 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
36 Days Ago
sulfur box corpse
36 Days Ago
sulfur box gibs
36 Days Ago
sulfur box lods
37 Days Ago
sulfur box texture tweaks
37 Days Ago
sulfur box texture polish
37 Days Ago
sulfur box textures, game model, icon
50 Days Ago
meds box guide mesh and gib surface property on prefab
50 Days Ago
adaptor position on scrap, stone, ammo, explosive box
50 Days Ago
sulfur box append to adaptor allow collision group
50 Days Ago
ran manifest, icon manifest and localization