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17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
Fixed tutorial triggers being able to trigger the wrong task
9 Years Ago
SmartObject NRE catch Ragdoll update util fixes, prefab rebuilds
9 Years Ago
CookCorpse completes when corpse is cooked. Imagine that.
9 Years Ago
renaming files and new atmos piece
9 Years Ago
More prefab updates, collision matrix cleanup (projectiles no longer hit Resources layer)
9 Years Ago
UI tinkering
9 Years Ago
DSE scoring only applies weight and confidence mulipliers to Goal and GoalPlans, not behaviours.
9 Years Ago
Hide/force true "Score for DM" flag on Behaviours
9 Years Ago
DC IsGoal/IsGoalPlan tweak
9 Years Ago
Score for DM, weight and confidence for Goals and GoalPlans is now held in the module data wrapper types, rather than the Goal/Plan params data.
9 Years Ago
Editor tweaks
9 Years Ago
Stopped corpses from vanishing when cooked
9 Years Ago
ui gfx files
9 Years Ago
Added a trigger that listens to Interactions
9 Years Ago
more files
9 Years Ago
you too, meta
9 Years Ago
top widget tweaks
9 Years Ago
widgets
9 Years Ago
Merged to main
9 Years Ago
anim stuff for billowe
9 Years Ago
Animation things
9 Years Ago
Behaviour widget tweaks
9 Years Ago
More
9 Years Ago
UI fuckery
9 Years Ago
Commands widget hotspot animation fixes
9 Years Ago
9 Years Ago
Scene save
9 Years Ago
Missed a script save
9 Years Ago
Various UI widget stuff Unit portrait lighting Effect icons and colors
9 Years Ago
Command button widget tweak.
9 Years Ago
disabled debug log
9 Years Ago
human quit current task anim and rabbits are easy to get close to
9 Years Ago
added human trigger quit made animal eating have longer transition time
9 Years Ago
Added more tutorial items. Added Alert Flag Fixed perception calculations (nothing to see here...)
9 Years Ago
Added alert effect
9 Years Ago
alert!! animator setup for animals
9 Years Ago
UnitAttachments no longer require a rigidbody, updated UnitViewUtility importer, re-saved prefabs Fucked up the UI to make petur angry
9 Years Ago
Destroy UI ref on awake
9 Years Ago
humans without attachment rigidbody or fixed joints
9 Years Ago
Increased perception range a bit
9 Years Ago
made alert loop
9 Years Ago
Desire text/mood thing
9 Years Ago
UI tweaks
9 Years Ago
Removed DecisionPlan from the codebase Added break conditions to GoalPlans, evaluated on SimTick
9 Years Ago
Fixed behaviour editor
9 Years Ago
moved alert fx
9 Years Ago
AI tweaks
9 Years Ago
Rename
9 Years Ago
Fixed commands modal firing gamespeed events when not open. duh. AI tweaks Time controls fixes
9 Years Ago
Unit perfabs