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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
Properly count-check heap popfront uses to prevent NREs.
8 Years Ago
Fixed bad merge
8 Years Ago
Dlog end string format
8 Years Ago
AI debugger fuckery
8 Years Ago
Decision logs that always get added to the open group on top of the stack, otherwise added on their own
8 Years Ago
Decision log cleanup. removed Types enum, renamed DecisionLogStyles to DecisionLogTypes
8 Years Ago
Fixed Agent.OpenNewDecisionLogGroup not adding log to the stack
8 Years Ago
Error handling in Agent.CloseCurrentDecisionLogGroup
8 Years Ago
Fixed duplicate close group call in Agent.DebugEndBestGoal
8 Years Ago
Fixed missing case in AIDebugger.GetLogStyle
8 Years Ago
Fixed OpenNewDecisionLogGroup not adding itself to the group on top of the stack
8 Years Ago
log to ai debugger when a module win (or when it doesn't).
8 Years Ago
Agent.DecisionLog holds a list of assets, accessible via drop down menu on each line of the debugger
8 Years Ago
Decision logs for module conditions
8 Years Ago
Misc
8 Years Ago
More cleanup
8 Years Ago
More cleanup & logging consistency
8 Years Ago
the GP of a player commanded GPV now needs to score same as its BC, since BC isn't part of the GPV anymore.
8 Years Ago
More work on debug logging (for modules)
8 Years Ago
Removed decision score from Behaviour Chain.
8 Years Ago
Removing a bunch of foreach
8 Years Ago
More foreach removal
8 Years Ago
Fixed bad ragdoll setup causing HumanView to be disabled for reasons
8 Years Ago
Misc
8 Years Ago
Fixed Agent.ConditionDebugAction not being gated properly
8 Years Ago
Fixed missing profiler sample in FilterUnitByFlags
8 Years Ago
CookableStates.Burned renamed to Burnt
8 Years Ago
Consumable for loop
8 Years Ago
Consumable editor fixes
8 Years Ago
More
8 Years Ago
UI shader fuckeries
8 Years Ago
Human Food AI rework
8 Years Ago
Added BaseEntity.SetView, BaseEntity generic constraint for EntityView type
8 Years Ago
Food Need normal distribution
8 Years Ago
Unit view generics crap
8 Years Ago
Added Consumable Value fields (don't do anything yet)
8 Years Ago
Added support for assigning a new View to an Entity Added support for bald people
8 Years Ago
Fixed bad tooltip positioning
8 Years Ago
Increased pool size for unit commands widget
8 Years Ago
Fixed some world activity types causing notifications to pause the game
8 Years Ago
HumanView flag set callbacks returns early if we're a clone (hack)
8 Years Ago
Restored UI res fix hack
8 Years Ago
Eating AI fuckery WIP
8 Years Ago
Sleep scoring tweaks
8 Years Ago
Added basic RNG opinion changes for conversation callbacks
8 Years Ago
Fixed ActivityManager.SubscribeTo overloads using the wrong keys
8 Years Ago
- EntityActivity type specific subscriptions ported from ActivityManager - Reduced collaboration request lifetime from 60 to 20 minutes (game time) - Conversation response UI WIP
8 Years Ago
Default ultra
8 Years Ago
Disabled activity events for targets
8 Years Ago
Conversations UI responses fix