branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

9 Months Ago
Convars
comment
9 Months Ago
Added convar to enable / disable SRP batching. Added support for terrain instancing.
comment
9 Months Ago
Fixed the main lit template to support SRP batching, rebuild a lot of the relevant shaders.
comment1 Comment
9 Months Ago
HDRP custom maps remaster (archipelago, canyon, craters, oasis, range)
comment2 Comments
9 Months Ago
Convars to start adding some quality settings
comment
9 Months Ago
New benchmark demo for HDRP
comment
9 Months Ago
Update ProceduralMapTesting
comment
9 Months Ago
Supressing no HDAdditionalLightData NREs and add a warning instead.
comment
9 Months Ago
Compound s2p
comment
9 Months Ago
Added a few more tools to deal with HDAdditionalLightData
comment
10 Months Ago
Fixed serialization issue with camera script
comment
10 Months Ago
Merge
comment
10 Months Ago
Subtract 54178
comment
10 Months Ago
Merge from main
comment
10 Months Ago
merge from cliff_layer_fix
comment
10 Months Ago
Warehouse + S2P
comment
10 Months Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
comment
10 Months Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
comment
11 Months Ago
Puzzle 'simplelight' HDRP light fixes. Sat dish monument fixes. Sewer branch fixes. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch
comment
11 Months Ago
Renamed for /main consistency
comment
11 Months Ago
Powerplant invisible light fix
comment
11 Months Ago
Powerplant fixes
comment
11 Months Ago
FX material updates
comment
11 Months Ago
Station 1 FX fix.
comment
11 Months Ago
Power substations
comment
11 Months Ago
Airfield fixes & related mats/prefabs
comment
11 Months Ago
Fixes & S2P
comment
11 Months Ago
Filled vats use translucency shading + adjusted FX for it
comment
11 Months Ago
Cloning vats & effects
comment
11 Months Ago
Lantern fix again Scene changes apparently
comment
11 Months Ago
Nixed some deprecated scripts.
comment
11 Months Ago
Miltun: Various bug fixes and iterations. Converted env FX. Scene2Prefab.
comment
11 Months Ago
Reworked military tunnels for new style interior volumes
comment
11 Months Ago
Smarter way to do interior density volumes WIP
comment
11 Months Ago
Remaining military tunnels & related files
comment
11 Months Ago
More mil tunnels
comment
11 Months Ago
Military tunnels & related WIP.
comment
11 Months Ago
Lighthouses, junkyard & related mats & prefabs.
comment
11 Months Ago
Harbor 1 & 2 fixes. Related materials. Puzzle spotlight prefab fix. Also few unsaved files apparently.
comment
11 Months Ago
Gas station fixes & related files.
comment
11 Months Ago
Remaining Compound issues. Music stage conversion. Tube light unity change fixes. Related materials.
comment
11 Months Ago
Compound fixes & related files
comment2 Comments
11 Months Ago
Remaining bandit fixes. Lighting prefab rebake. Electricity arc effect conversion.
comment
11 Months Ago
Fixes & improved ground fog
comment
11 Months Ago
Fixed broken cabins. Candle mat.
comment
11 Months Ago
Iterated on Dredge & fixed its broken ambients Max punctual lights tweak
comment
11 Months Ago
▄▅▄▄▇▅▆▋▌▉ ▊▇▇▊▊▄ ▆▍▊▇ ▋▉▋
comment
11 Months Ago
Bandit town regression fix WIP Prefab/mat merge fixes
comment
11 Months Ago
Fixed airfield regression & related prefabs.
comment
11 Months Ago
Fixed merge degradation on these prefabs.
comment