userElliotHcancel
branchrust_reboot/main/decor_lighting_dlccancel

24 Commits over 31 Days - 0.03cph!

7 Months Ago
fix for pooled random bone rotations on mannequin
7 Months Ago
Fix wearables with random parts/colours not working on mannequins
7 Months Ago
take 2 on tentative pooling fix for mannequin posing
7 Months Ago
subtract commit 129922, includes extra files
7 Months Ago
tentative pooling issue fix for mannequin
7 Months Ago
fix censornudity convar NRE with mannequins
7 Months Ago
Updated mannequin part paths
7 Months Ago
Add playermodel LOD override for Mannequin
7 Months Ago
Fix impact effects on the mannequin only appearing near the feet
7 Months Ago
Improve mannequin model part hiding with skin overrides
7 Months Ago
uncheck chicken costume blocked from mannequin, add rpc call limit for changing pose
7 Months Ago
adjusted mannequin collider so it cant put it's arms through walls
7 Months Ago
fix uppercase mannequin prefab paths
7 Months Ago
fix compile error
7 Months Ago
Fix mannequin inventory swapping and dropping issues
7 Months Ago
Remove testing model for collider placement from mannequin
7 Months Ago
fix mannequin LODs, remove ability to lock mannequin
7 Months Ago
fix mannequin placement collider too low
7 Months Ago
manual fix staticfields errors
7 Months Ago
Change mannequin inventory panel to look and work like a Locker
7 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
8 Months Ago
fixing mannequin persistent collider, tweaked collider sizes
8 Months Ago
Fixed player model skin overrides for clothing hiding mannequin parts
8 Months Ago
fix mannequin prefab rendering