userElliotHcancel
branchrust_reboot/main/waterwheel_deployablecancel

59 Commits over 182 Days - 0.01cph!

20 Days Ago
shorten io info text for scaling issues
20 Days Ago
merge from waterwheel_headbob
21 Days Ago
fix label of new io info on item
22 Days Ago
remove debug
22 Days Ago
merge from main
22 Days Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
23 Days Ago
protection update from feedback
23 Days Ago
actual fix fire damage, ty aron
23 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
23 Days Ago
resize gibs
23 Days Ago
merge from main
27 Days Ago
add convar for wheel budgeted work queue ms
27 Days Ago
fix particle playing out of water, fix guide size
27 Days Ago
merge from main
28 Days Ago
support for manual use water particles with water height adapt
28 Days Ago
basic hookup of visual effects
28 Days Ago
merge from main
28 Days Ago
change sound class of idle accent sound
29 Days Ago
fix bounds after downscale + snapping changes
29 Days Ago
merge from waterwheel_downscale_option
29 Days Ago
enable snapping, fix bounds
29 Days Ago
fix sound occlusion
29 Days Ago
move audio deploy to rpc (for now), code gen
30 Days Ago
merge from main
30 Days Ago
generate icon
30 Days Ago
remove debugging ddraw, compiler issue
30 Days Ago
Add condition to waterwheel item, retained when picked up
30 Days Ago
fix missing ! from refactor
30 Days Ago
merge from main
33 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces
33 Days Ago
merge from hamster_water_wheel
33 Days Ago
merge from main
33 Days Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
34 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
35 Days Ago
Add check for waterflow being blocked by buildings/deployables/etc...
35 Days Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
36 Days Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
36 Days Ago
Fix wheel spinning only one way, fix groundwatch, improve caching of mountable reference, fix mountable menu override
37 Days Ago
manifest
37 Days Ago
merge from main
37 Days Ago
fixed check for is in lake
37 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
40 Days Ago
easier deployment on sloped river banks, improve river checking
40 Days Ago
Collision fixes, cannot mount from non-open side, stop wheels from generating power in ocean and lakes
41 Days Ago
fix dot product water direction to be absolute, in case wheel is rotated the other way
41 Days Ago
collision fix for mounting on not open side, fix for oceans not rocking wheel back and forth
41 Days Ago
fix wheel spinning properly in rivers
42 Days Ago
remove janky temp sounds
43 Days Ago
turn off can wield while mounted to fix animation issues (temporarily), fix prefab
43 Days Ago
bounds fixes for IO bug, minor code cleanup