678 Commits over 304 Days - 0.09cph!
Fixed merge with new iconrender flow, added editor tools to custom editor
Add editor tools to save time on workshop screenshot settings
WIP on lighting settings for workshop screenshots
Merge from lightup_hazmat_codelock_pips
fix heliFX method compile location server -> shared
Start on additional auto-screenshots for workshop submissions
Re-enable scrappy damage fx, disabled when waterlogged
dont create particles if outside LOD radius
improve code quality and unsubscribe from events
fix mesh particle placement and LODS
fix mesh width for clients
Fix SteamId copying button on streamer mode
Added parameter to Tooltips for standardized popup time-delay options
Fix (swap) movement properties for heavy legs and chest
Add lightup pips when entering code in hazmat codelock skin
Resize information grid on max items in column
Add movement speed to armor information
Add auto-save paintings option
Fix Engine prop collider in Powerplant monument
Hide SteamID in ReportPlayer menu
Fix Typo in ServerAdminPlayerInfo