userIan Hendersoncancel
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10 Commits over 0 Days - ∞cph!

21 Days Ago
Improved blunt wood decal
24 Days Ago
some more minor dirt adjustments
24 Days Ago
Make slashes cause smaller decals than blunt, cause that makes sense
24 Days Ago
Blunt effects now support non uniform scaling (skew)
24 Days Ago
Added random rotation modifer to all bullet decals
24 Days Ago
Ensure all stab effects have rotation modifers on them
24 Days Ago
Further refinements to slash effects
24 Days Ago
Fixed metal ore scale issues
24 Days Ago
First set of refinements to the rest of the slash details
24 Days Ago
Improvements to impact effects to alow non uniform scaling. Applied to some standard hit effects with greater variety in rotation and scale https://files.facepunch.com/ianhenderson/1b0711b1/Photos_5N3eHM2sXK.jpg