userIan Hendersoncancel
branchrust_reboot/main/unskinned_windmillcancel

10 Commits over 0 Days - ∞cph!

12 Days Ago
Prefab fixes
12 Days Ago
Fixed more rotational weirdness
12 Days Ago
Use a guide prefab so you can see the sails of the Windmill when you place it down Start the sails pointing towards the player rather than off to the left everytime https://files.facepunch.com/ianhenderson/1b1311b1/Unity_4IqvKXIbrW.mp4
12 Days Ago
main -> unskinned_windmill
15 Days Ago
More lod adjustments
15 Days Ago
LOD improvements (match sail and vain)
16 Days Ago
Fixed offset rotation
16 Days Ago
Swapped windmills from skinned mesh renderers to regular mesh renderers. With 50 windmills (high end, all around the same lod): - saving .15 on UpdateAllSkinnedMeshes - saving ,15 on MeshSkinning.Update - Saving .12 on Animators.Update - Saving .10 on DirectionUpdateAnimationBegin/End - saving 0.07 on camera rendering
16 Days Ago
WIP
16 Days Ago
main -> unskinned_windmill