userIan Hendersoncancel

6,048 Commits over 974 Days - 0.26cph!

10 Months Ago
Prevent connect modal from ocassionally throwing an NRE
10 Months Ago
▄▇▆▇▇▊▉▋▌█▋▋█▉▇▄▉▆▋▆▊▇▋▇▊▅▇▍▊▋▉▄ ▋▌ █▉▄▇▇▄▆▇▊
10 Months Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
10 Months Ago
Use a single shared 200 x 200 texture to keep costs down
10 Months Ago
Show the real ingame map on a RHIB screen
10 Months Ago
Animate the throttle level on the new RHIB Support reverse
10 Months Ago
minor code cleanup
10 Months Ago
Added working compass to the new RHIB
10 Months Ago
Fixed the propellers not rotating with movement speed
10 Months Ago
Add Waterworld to the scene loader
10 Months Ago
backgroundvideo_fix -> main
10 Months Ago
Convar to force menu background videos to be webm only. Default = true
10 Months Ago
Change texture compression on the RHIB controls
10 Months Ago
Fix new drybox not spawning on the RHIB
10 Months Ago
Remove testing stuff
10 Months Ago
Persist SyncVar arguments from within components
10 Months Ago
SyncVars can now be used in EntityComponents
10 Months Ago
█▋▉▌▌▆▌ ▌▋▋▉▉▇██▆▅▉▉ ▇█ ▋▇▄▇▅▅ ▇▍▌▋▆█▅ ▆▊▍▊ █▅▍▇
10 Months Ago
session_text_fix -> new_menu2
10 Months Ago
Prevent header image from stretching in the session page
10 Months Ago
Ensure server title and logo changes properly on the session page
10 Months Ago
server_image_size_fix -> new_menu2
10 Months Ago
Ensure Server Image retains aspect ratio a bit better (no more cover fill) - should prevent parts of server images from being cut off or obscured
10 Months Ago
main -> new_menu2
10 Months Ago
fix_shockbyte_button -> main (changes were stomped)
10 Months Ago
Remove extra logs
10 Months Ago
Fix shockbyte button again
10 Months Ago
WIP test stuff
10 Months Ago
Weaver setup: Takes sync attributes inside the method and wires them to the hoisted SyncVars in the BaseEntity class Inject proxy methods (getter and setter) Util method to try and find EntityComponentBase inheritence
10 Months Ago
Create getter and setter methods we can give to the weaver
10 Months Ago
Make a public caller method to get around partial methods with access modifiers requiring an implementation
10 Months Ago
Pivot, lets do this the most cheaty way imaginable since I cant do two passes with source generator: CodeGen out some stub methods and emulate the SyncVar inside the EntityComponent Setup SyncComponent attribute so we can control it Wire up setting in a way that makes it believable to be a SyncVar
10 Months Ago
Stop interaction toast clipping Setup button max sizes
10 Months Ago
Remove top level token debug
10 Months Ago
Ensure map name is sanitised properly in streamermode
10 Months Ago
Ensure session background isn't fully transparent
10 Months Ago
Remove excess logs
10 Months Ago
Fix spacing issue with queue icon
10 Months Ago
Fix server queues not detecting single person queues
10 Months Ago
Dont adjust gamemode counts if you are on the wrong category
10 Months Ago
Try and fix promo site not working
10 Months Ago
Fix interaction toast sometimes running logic twice on a single button press
10 Months Ago
Fix rust plus close button not working
10 Months Ago
Restore old streamer mode server description
10 Months Ago
Fix source generator not running on components Code cleanup
10 Months Ago
First attempt at a decent solution to entity components (in SyncVars) - hoisting: Grab a reference to all entity components Find SyncComponent attributes Extract all SyncVars from the 'component' Hoist them inside the parent with getters/setters that reference the components SyncVars Run through existing logic
10 Months Ago
Initial clientside boring stuff
10 Months Ago
media_capture_backgroundvideo -> main
10 Months Ago
Convar to skip the current menu background video
10 Months Ago
Rename 'rust+' button 'pairing' Ensure Rust+ button has a hover effect