userIan Hendersoncancel

6,305 Commits over 1,035 Days - 0.25cph!

Yesterday
- Add an animation when clicking on any of the customisations options - Ensure the players eyes blind - Try and reduce the jittering when zoomed in on the models face
Yesterday
Add new animations to the character creator
Yesterday
- Missing files
Yesterday
- Added a dust effect in the background - Make sure orbital camera works (slow it down) - Invert controls
Yesterday
- Experiment with rendering the icons live, so if i change race then or skin colour then in the face tab it will show the correct race/skin color. - Fix various bugs with the preview player model - Remove the dodgy debug text - Tabs auto match the sub category labels - More tooling for taking/adjusting icon shots
2 Days Ago
Fix categories not working properly
2 Days Ago
Look for COl when skipping meshes in building block highlights/upgrade
2 Days Ago
More tweaks and improvements. Populate tiles in customizer with options defined in character manifest. Fix two extra races being added for no reason
2 Days Ago
System to generate alpha'd player icons - allows us to setup desired shots with specific lighting setups Manifest system based off Underwear manifest which allows us to link races/body types/hair to icons as well as things like steam items or specific seeds
2 Days Ago
More UI changes Backdrop setup FIxed players eyes being black in the preview Eyes now follow you around as you orbit around the player
3 Days Ago
- Fix missing inspector arguments on character customizer page - Setup tile prefabs - Initial work on Character Preview - Set toggle on character creator page
3 Days Ago
Fix character creator page setup
3 Days Ago
Add support to select race
3 Days Ago
UI - More layout - More styles
3 Days Ago
Setup a system for fixed square cells in flex grids, so theres no need to compute gap and column count to get it exactly square
3 Days Ago
Tiles setup
3 Days Ago
More UI WIP
4 Days Ago
main -> character_customisation
4 Days Ago
boat_fuel_interaction_fix -> main
4 Days Ago
Only show the boat fuel, start engine, stop engine options if you are a driver (to better line up with other vehicles in game)
4 Days Ago
binocular_glare_fix -> main
4 Days Ago
Fix 154930 breaking binocular glare. Inverted check was used
4 Days Ago
network_range_audit -> main
4 Days Ago
bring labs crate normal down to 128m
4 Days Ago
Lower medium signs to 128m network range
4 Days Ago
main -> network_range_audit
4 Days Ago
wind_turbine_sfx_fix -> main
4 Days Ago
Stop Wind turbine SFX contuining to playing when the turbine is not spinning (Bug from 2019)
4 Days Ago
More WIP
4 Days Ago
Initial Main Menu UI WIP
5 Days Ago
main -> character_customisation
5 Days Ago
editor_multiplayer -> main
5 Days Ago
Fix multi client play mode showing up pink for some people. MPPM wasnt cloning an instance of the packages folder over to the other editors
5 Days Ago
editor_multiplayer -> main
5 Days Ago
- Final name cleanup - Fix performance logging NRE - Hot reload fix
5 Days Ago
Custom FP Scenario dropdown to replace the default Unity one - Renames/improvements - Fix few more second client NRE's - Crosshair NRE fix
5 Days Ago
- Various fixes to stop editor multiplayer servers from freaking out when spun up independently (allowing multiple servers to run) - Cleanup SteamClient valid checks - Setup a bunch of new scenarios
6 Days Ago
Add ability to test mutiple virtual clients through just one editor, meaning we no longer need to maintain multiple projects to test multiplayer. Uses the Unity multiplayer playmodepackage. - Setup scenarios for 2,3 and 4 players - Guard a bunch of steam stuff that results in NREs on multiplayer playmode
6 Days Ago
Prevent pool table debug logs from spamming constantly
9 Days Ago
Initial setup for character customisation. Simple convar based system to swap between various pre-existing player model features
9 Days Ago
network_range_audit -> main
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (7/7)
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (6/7)
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (5/7)
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (4/7)
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (3/7) WeaponRackLight WeaponRackLightDouble hab_storage jackolantern.angry jackolantern.happy mannequin_deployed sign.pictureframe.landscape sign.pictureframe.portrait sign.pictureframe.xxl sign.small.wood spinner.wheel.deployed wall_shallow_industrial_shelves.deployed wall_single_ sign.artistcanvas.m sign.artistcanvas.s woodframe.medium woodframe.small woodframe.standing generic_world DragonDoorKnocker.Deployed firecrackers.entity skinningknife.entity easter_door_wreath_deployed easter_basket.entity EasterEggProjectile RustigeEgg_B.deployed RustigeEgg_D.deployed RustigeEgg_E.deployed RustigeEgg_f.deployed RustigeEgg_G.deployed RustigeEgg_H.deployed CandyProjectile LargeCandleSet gravestone.stone.deployed pumpkin_basket.entity Skull_Door_knocker
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (2/7) (screwed up the last batch): cantina_chair.static chair_c.static ChippyArcadeMachine.static decor_shelf_01.static decor_shelf_02.static decor_shelf_03.static decor_shelf_04.static decor_shelf_05.static lab_table1.static lab_table2.static lab_table3.static tabledoor_a.static tabledoor_b.static workbench2.static discordtrophy_deployed folding_chair_a_clean_white.mountable folding_chair_a_rusty_black.mountable folding_chair_a_rusty_green.mountable wooden_bench_a_mountable chair_a_mountable ptboat_storage fuel_storage rhib_storage_drybox rhib_storage rowboat_storage modular_car_radio batteringram.head BlackjackMachine.caboose BlackjackMachine.static 40mm_grenade_he 40mm_grenade_smoke apartment.bucket apartment.counter_brown_single apartment.counter_brown_triple apartment.counter_dark_single apartment.counter_white_double apartment.cupboard_brown_large apartment.cupboard_dark_small apartment.kitchen_counter_large apartment.kitchen_cupboard_large apartment.kitchen_sink apartment.mailbox stool_a BBQ.CamperModule CardTableSeat CharityPlushie_01_deployed CharityPlushie_02_deployed CharityPlushie_03_deployed CharityPlushie_04_deployed easel.deployed Block 2 WeaponRackLight BlackjackMachine.static 40mm_grenade_he 40mm_grenade_smoke apartment.bucket apartment.counter_brown_single apartment.counter_brown_triple apartment.counter_dark_single apartment.counter_white_double apartment.cupboard_brown_large apartment.cupboard_dark_small apartment.kitchen_counter_large apartment.kitchen_cupboard_large apartment.kitchen_sink apartment.mailbox stool_a BBQ.CamperModule CardTableSeat CharityPlushie_01_deployed CharityPlushie_02_deployed CharityPlushie_03_deployed CharityPlushie_04_deployed easel.deployed
9 Days Ago
Reduce the networking range of the following objects from 256 -> 128m (1/7): Berry-Black-Collectable Berry-Blue-Collectable Berry-Green-Collectable Berry-Red-Collectable Berry-White-Collectable Berry-Yellow-Collectable Coconut-Spawn Corn-Collectable Mushroom-Cluster-5 Mushroom-Cluster-6 Orchid-Collectable Potato-Collectable Pumpkin-Collectable Rose-Collectable driftwood_2 driftwood_3 driftwood_4 driftwood_5 driftwood_set_1 driftwood_set_2 driftwood_set_3 Fireball_Small_Molotov Fireball wipe_laptop DM Ammo DM C4 DM Construction Resources DM Construction Tools DM Food DM Medical DM Res DM Tier1 Lootbox DM Tier2 Lootbox DM Tier3 Lootbox crate_elite crate_food_1 crate_fuel crate_normal_2 candle_large_on.st wooden_bench_a_mountable chair_a_mountable ptboat_storage fuel_storage rhib_storage_drybox rhib_storage rowboat_storage modular_car_radio batteringram.head BlackjackMachine.caboose BlackjackMachine.static 40mm_grenade_he 40mm_grenade_smoke apartment.bucket apartment.counter_brown_single apartment.counter_brown_triple apartment.counter_dark_single apartment.counter_dark_single apartment.counter_white_double apartment.cupboard_brown_large apartment.cupboard_dark_small apartment.kitchen_counter_large apartment.kitchen_cupboard_large apartment.kitchen_sink apartment.mailbox stool_a BBQ.CamperModule CardTableSeat CharityPlushie_01_deployed CharityPlushie_02_deployed CharityPlushie_03_deployed CharityPlushie_04_deployed easel.deployed
9 Days Ago
Audit system can now detect effects being run on the prefab - shown on the auditor
9 Days Ago
browser_country_distance_fix -> main