userIan Hendersoncancel

5,389 Commits over 854 Days - 0.26cph!

- Remove Ping browser header - Add Region browser header - Allow sorting via that header
Fix scoreboard issues
Yesterday
scientist_spawner_new_boats
Yesterday
Ensure oilrig and crate hacking rhibs are also included
Yesterday
scientist_spawner_new_ai -> main
Yesterday
Flip the condition
Yesterday
scientist_spawners_enabled now affects Scientist Boat spawning
Yesterday
kill_scientist_boat_fix -> main
Yesterday
Fix scientist boats becoming bricked when using killscientists command
Yesterday
scientist_boat_ai_driverkill_fix -> main
Yesterday
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
Yesterday
inventory_commands_streamermode
Yesterday
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
Yesterday
catapult_bee_worldmodel -> main
Yesterday
Add worldmodel script to bee ammo for the catapult
Yesterday
syncvar_improvements_3 -> main
Yesterday
Added an attribute to allow optional bypass of mandatory callback system
Yesterday
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
Yesterday
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
2 Days Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
2 Days Ago
Cherrypick from range 142973 -> 143247
2 Days Ago
Cherrypick 142957
2 Days Ago
Cherrypick 142943
2 Days Ago
Cherrypick 142938
5 Days Ago
Simplify prefab pre processing error (to get more info on this build issue)
5 Days Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
5 Days Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
5 Days Ago
Can use ball without tee remove a bunch of logs
5 Days Ago
Messy set of bug fixes so i can do one final check before builds
5 Days Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
5 Days Ago
Swapped interaction icons to something better than crosses everywhere
5 Days Ago
Add random golf ball colours
5 Days Ago
Fix bug when trying to tee off from the golf tee
5 Days Ago
CLIENT compile fixes
5 Days Ago
Compile fix - getting ready for aux3
5 Days Ago
Compile fixes
5 Days Ago
Fix golf tee nuking the ball under weird circumstances
5 Days Ago
Detect a winner and show a phrase when they win
5 Days Ago
Numerous bug fixes with the Golf UI
5 Days Ago
Ensure hole UI updates
5 Days Ago
Reserve the first two rows in the ui
5 Days Ago
Ensure golf ball home tee is set
5 Days Ago
Missing physics material files
5 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
5 Days Ago
Fixed bugs with numbering not changing under certain circumstances
5 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
6 Days Ago
Player scoring system. Player scores increase with each hit
6 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
6 Days Ago
Can now Tee-Off from the Tee
6 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness