userIan Hendersoncancel

5,313 Commits over 854 Days - 0.26cph!

Yesterday
scientist_boat_aggro_fixes -> main
Yesterday
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Yesterday
scientist_boat_aggro_fixes -> main
Yesterday
Ensure scientist boats dont target players deep underwater
Yesterday
ptboat_front_turret_nerf -> main
Yesterday
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
Yesterday
mounted_weapon_seat_errorspam_fix -> main
Yesterday
mounted_weapon_seat_errorspam_fix -> main
Yesterday
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
Yesterday
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
Yesterday
Remove from ladder hatches as well
Yesterday
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
2 Days Ago
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2 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
2 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
2 Days Ago
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2 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
2 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
2 Days Ago
Ensure missing int parameter is added to mapnote validation
3 Days Ago
Temp fix to stop map marker edits from causing an NRE
3 Days Ago
More fixes to oilrig rhibs being despawned - ready to merge
3 Days Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
4 Days Ago
If streamermode is enabled then turn off RHIB screens
4 Days Ago
Minor adjustments to walk around distance
4 Days Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
4 Days Ago
turret_model_clipping_fix -> main
4 Days Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
5 Days Ago
turret_head_anim_fix -> main
5 Days Ago
Setup correct content bundles for animations
5 Days Ago
turret_slow_animation_fix -> main
5 Days Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
5 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
5 Days Ago
turret_hotfix_networkrange_fix -> main
5 Days Ago
turret_rear_turret_aiming_fix -> main
5 Days Ago
Slight reduction
5 Days Ago
Increase front turret rotate speed by 200 units
6 Days Ago
Fix rear turret using the wrong forward direction when shooting
6 Days Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
6 Days Ago
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6 Days Ago
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6 Days Ago
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6 Days Ago
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7 Days Ago
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9 Days Ago
playerboat_wheel_mount_optimization -> main
9 Days Ago
Enable mount parenting on boat building steeringwheel
9 Days Ago
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9 Days Ago
scientist_boats_gameplay_pass_4 -> main
9 Days Ago
Compile fix
9 Days Ago
scientist_boats_gameplay_pass_4 -> main