userIan Hendersoncancel

3,953 Commits over 670 Days - 0.25cph!

Weaver setup: Takes sync attributes inside the method and wires them to the hoisted SyncVars in the BaseEntity class Inject proxy methods (getter and setter) Util method to try and find EntityComponentBase inheritence
Create getter and setter methods we can give to the weaver
Make a public caller method to get around partial methods with access modifiers requiring an implementation
Pivot, lets do this the most cheaty way imaginable since I cant do two passes with source generator: CodeGen out some stub methods and emulate the SyncVar inside the EntityComponent Setup SyncComponent attribute so we can control it Wire up setting in a way that makes it believable to be a SyncVar
Stop interaction toast clipping Setup button max sizes
Remove top level token debug
Ensure map name is sanitised properly in streamermode
Ensure session background isn't fully transparent
Remove excess logs
Fix spacing issue with queue icon
Fix server queues not detecting single person queues
Dont adjust gamemode counts if you are on the wrong category
Try and fix promo site not working
Fix interaction toast sometimes running logic twice on a single button press
Fix rust plus close button not working
Restore old streamer mode server description
Yesterday
Fix source generator not running on components Code cleanup
Yesterday
First attempt at a decent solution to entity components (in SyncVars) - hoisting: Grab a reference to all entity components Find SyncComponent attributes Extract all SyncVars from the 'component' Hoist them inside the parent with getters/setters that reference the components SyncVars Run through existing logic
Yesterday
Initial clientside boring stuff
Yesterday
media_capture_backgroundvideo -> main
Yesterday
Convar to skip the current menu background video
Yesterday
Rename 'rust+' button 'pairing' Ensure Rust+ button has a hover effect
Yesterday
Ensure streamer mode works for server titles in play
Yesterday
Make header box less transparent
Yesterday
Disable the 'background' on the session modal connection window
Yesterday
naval_update -> scientist_rhib
Yesterday
main -> naval_update
Yesterday
Onbly show the tutorial button if the connected server has a tutorial available
Yesterday
Ensure logo image resets on joining a new server (doesn't stay the old one) Ensure tips reset on joining a new server if the old one had custom tips
4 Days Ago
new_menu2 -> main
4 Days Ago
Add new toast types when you are kicked or banned
4 Days Ago
Fix issues with notification icon popping up whne it shouldn't be Remove rendundant code Added dedicated name support to store heros
5 Days Ago
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5 Days Ago
new_menu2 -> main
5 Days Ago
Add a message to the companion page to ensure you've signed into the app if its not installed (hopefully that encourages people to relog if having issues)
5 Days Ago
new_menu2 -> main
5 Days Ago
Pause and play the store hero video when you close and open the menu More logs for notifications
5 Days Ago
Missed files
5 Days Ago
Update some tooltips to the new menui2 ones
5 Days Ago
new_menu2 -> main
5 Days Ago
Proposed fix for notifications
5 Days Ago
Remove logs for main
5 Days Ago
new_menu2 -> main
5 Days Ago
Fix tutorial button not showing up when entering a tutorial Minor code cleanup Notification process wont skip all notifications if the data is incoprrect for one Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
5 Days Ago
Quick Join - Prevent local 'last connected' data from being overwritten by steam
5 Days Ago
Compile fix
5 Days Ago
Test convars to try and track down bugs with notifications (in builds only) Safely await notification handling rather than fire and forget Better hashcode to test ui notificiations against Properly await backend updates Fix notification empty icon not centering after empting a set of notifications
5 Days Ago
Flip notfications so the latest notification is at the top and not the bottom
5 Days Ago
Convar fix
5 Days Ago
new_menu -> main