4,747 Commits over 762 Days - 0.26cph!
scientist_boat_ai -> naval_update
Fix muzzle flash not spawning at the right location for the right pt boat turret
scientist_boat_ai -> naval_update
- Fix boats sometimes spawning with weird rotation values
- Delay enabling leg renderers till a bit later to prevent them not turning on sometimes?
- More changes to leg animator settings to prevent ocean waves from causing the legs to have a freak out
- Bring back LOD for turning on or off leg animators
- Fixed more issues with poor AI mounted turret aiming
- Ensure rear turret does the correct checks (it has an inverted forward)
- Ensure leg renderers are disabled when player model is thrown in the pool
- Fix turret seats being able to move x and z rotation when they should only match the y rotation (this would cause them to spawn at weird offset angles)
- Better behaviour around corners
- Stopped AI gunner being slightly off on the Y direction sometimes (I was translating the direction from a direction without removing the yaw rotation, so it was slightly offset
- Perform LOS on AI gunner with its target before engaging
- Various minor tweaks (reduced context resolution, increased avoidance polling rate)
Fixed Scientist Boat Spawner not properly serializing with Oilrig (had isSaved set to false)
Ensure boats dont wander out of protection areas (if they have one)
Update to version 1.13.11
naval_update -> scientist_boat_ai
naval_update -> turret_head_animations
naval_update -> blueprint_viewmodel
Final profiler window tweaks: supports larger packet rundowns
Capture all missed outgoing packets in client and server
Ensure 'server' is set right on our inbound packets
Record the rest of the inbound packets I missed: group enter, group change, group destroy, world data, voice data, entity flags, entity position
Better effect outgoing packets
- Autocomplete ranks suggestions based on how some minor closeness values
- Got history working again
Automatically put the scroll view to the bottom anytime a new command comes in unless the user has scrolled up at some point
▍▄▅▉▋▇▌▅▌▌▋▉▉_▌▋_▅▌▆_▍▄▆ -> █▅▉▆
hero_title_change -> main
▇▅▄▌▇▋ '█▊█▋▉▆█ ▇▊▆▊█' ▌▍▌ ▋▊█▍ ▇▋▊█▅▆▆▇▅▍ ▄▅ ▄ █▊█▉█▍, ▋▇▍█ ▍▉██▊▊▍ ▊▉▊▍▄▄▌▅▇▉▆▍▇ ▇▊▅▊▍▅ █▇▇▋▋ ▊▇▆▊▍▊▌ ▊▊▅▇▉▉▄ █▊▊▇ ▄▇█ ▇▉▅▇█▌█
Swapped 'view in store' to 'view'
Suggest required data types in auto complete
Better autocomplete styling
New autocomplete system - still needs some work
Entered commands always generate a new timestamp
Put console command input box at the very bottom of the window
- Fixed dodgy scaling on the displayed entries
- More flex fixes throughout
- Command box clears after running a command
- Clear now works
- Save correct date/time format when copying to clipboard
- Trim <colour> tags when copying to clipboard
Developer tools tab init fix
Console UI NRE fix
Fixed a bunch of console order of execution errors now that we do init in a different place
- Applied Flaviens shelf to fix messed up console init
- Ensured instance is set
- Merge conflicts
Ensure developer tools warms up the console so it doesnt miss any startup messages
Setup copy, clear, log and log file commands
Ensure input is displayed brighter than logs
Can now submit console commands to the new console ui
- Split off the display from the processing part of the console UI
Disable per item heights when a grid is used
Fixed visibility calculations still expecting fixed height - use accumuative per row
Use row math for height and spacing
- Fix flex virtual scroll not calculating the correct top and bottom starting rows after dynamic cell changes
- Increased the threshold for console messages to be put into the same bucket (1.5 seconds now)
- Console messages will now group according to log type, multiple warnings will be grouped together etc
- VirtualScroll and FlexVirtualScroll now support elements with different heights - dynamic sizing
- Console is now displaying properly
Fix console not working on first open (eg youd open it to a blank screen)
Group buckets via log type (log types that are different from the 'running log' will create a new bucket
Setup correct warning colour
- Setup virtual flex
- Got something printing, buffer is working
Initial console page backend work:
- Timestamp bucketing system
- Fixed size queue system
- Simple rewrite of console