branchrust_reboot/main/PlayerRigUpdatecancel
212 Commits over 366 Days - 0.02cph!
renamed some player update animation fbx's
playerupdate. renamed the necessary exported player exported anims and clips for consistency and updated player animation contoller with swim new anims
playerupdate. player animtion controller updated with correct anim clips
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
player update. exported rifle stance walking anims
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
player update. updated some holster positions on weapons
player update. updated playeranimation.controller. added walk e back in it
player update. made unique compound bow deploy and fire anims to match viewmodel
player update. setting up bows
playerupdate. crossbow idle anims clip ranges edited to make them stable
player update. 3p handcuff anims exported with wounded anims. WoundedFromCrawlingHandcuffed override controller updated with the wounded handcuffed anims
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
player update. handcuffs setup and anim set export
player update. rocket launcher anims set up to match the viewmodel, holster position set and dragon launcher set up
player update. editing rocket launcher anims to match viewmodel
player update. added y transform offset to swim N anim to match the height of the treadwater anims
populated playerAnimation.controller with latest 3p anims
player update. edited crossbow deploy anim to match the viewmodel
player update. sks set up
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
player update. exported sks anim set
player update. exported edited jog anims and created walk east, south and west anims
player update. 3p kayak anims updated
player update. 3p kayak anims set to loop
player update. exported 3p kayak anim set
player update. shovel entity updated so the shovel is held correctly on 3p animations
player update. 3p updated chainsaw anims exported
player update. setup chainsaw 3p anim set
player update. edited lr300 3p anims to match the view model
player update. 3p revolver animations edited to match viewmodel
player update. made holdtype override controllers for the different grenades and updated their entities so they now play a deploy anim when switching between the diferent grenades
player update. edited sawn off shotgun reload animation so the pumpy bit is in insync with 3p anim
player update. edited db shotgun reload animation
player update. created unique m92 pistol reload animation and holdtype override controller for it
player update. 3p minigun anims exported and set up
player update. eoka 3p shoot anim updated.
player update. ak47 3p and gun anims updated. Holster position updated too
player update. m249 3p and gun anims updated. Holster position updated too
player update. military flame thrower 3p anims update
player update. Exported 3p military flame thrower anim set and set up in unity
player update. edited 3p revolver animations naming
player update. exported and set up 3p m249 weapon anim set
player update. edited 3p hmlmg anim set
player update. added rootbone mask to ak47 rigged deploy and reload fbx anims
player update. exported/set up 3p hmlmg weapon anim set
player update. edited 3p ak47 anims
player update. exported/set up ak47 anim set