611 Commits over 730 Days - 0.03cph!
Fix roslyn exception when processing networking attributes with nested class
Fix some webfs issues, add command line switch to mount entire addons folder over http
Make CharacterControllable not use its own position and velocity variables
Fix mounted controllable position in vehicle, disable vehicle collision with pawns because of a replication race
Make velocity getter never return NaNs
Fix net relevancy for the vehicle test map
Properly disable interpolation on things that are attached, getters for relative position and rotation
Add Detach that isn't an RPC, make transform setters not check collisions
Getting car to network, still have some bugs
Also fixed the tilt direction from braking
Some more car stuff (braking, leaning, other fixes)
Update some js libraries, cleaner map list, center the item pickups in deathmatch
Some car improvements
Share WebFS block stores so files can be opened multiple times
Fix some addons missing dependencies
Update Zio and the other nuget libraries
Prevent the car from slamming into the ground when landing on wheels
Use substepping for car physics
Update bindinggen, disable C++ exceptions
Split up the main bindings def file
Cache web filesystem data to harddrive
Bring back substep function, need to fix a few issues though
Reconnection logic for web filesystem watch server
Change the other shader path too
Change coherent shader directory
Cache the directory structure for web filesystems
Fix some more issues with voice chat
Fix voice errors after engine update
Unignore some other files that were just ignored
Fix gitignore to not ignore coherent ui
Bind some mass stuff, add back workaround that makes SourceUtils hotload faster
HUD synced with game, sandbox gamemode fixes
Fix hang that also ate all memory
DrawHud -> UpdateHud, make sure it's called right before drawing the hud
Tick coherent after other hud things
TransformDirection, some other stuff to try and fix a few issues
Namespace vue components by addon name to fix conflicts
UI to show when game is connecting to server, and a button to cancel
Automatically resolve domain names when connecting to a server
Remove duplicate HUD reload logic to try and fix possible race condiiton
PhysicaMaterial should be using double
Working on making the car not behave weird
Use diffuse color from models
Fix dicegame dedicated server issues
Console command to directly switch to a gamemode+map