branchrust_reboot/main/WorkCartcancel
15 Commits over 0 Days - ∞cph!
Set train icon properly + S2P
Set the train icon on the entrance prefab again
Fix server compile error from rendertunnels
Add world.rendertunnels to export the map's tunnel texture to a file
No processing is done on this so it's not directly usable
1. It's black and white - ignore all channels except red
2. There's no scale option for the command - it will always give a 2048x2048 texture, so manual scaling is required
3. When overlaying on top of the map, this texture extends beyond what rendermap gives (by like 25% or so? think it depends on map size)
Fix train tunnel marker icon (prefab change got stomped)
Fix train tunnels not rendering after reconnecting to a server sometimes
Update train tunnel entrance marker so it's smaller and more visible
Support an optional icon on monument map markers + add train icon on train tunnels
Extend the bounds to render for train tunnel maps because tunnels under the ocean were getting cut off (need to confirm if it's enough though)
Fix artifacts on the train tunnel overlay
Rework the map rendering so we can specify the renderers to use (because the 4-way intersection is set up differently)
Fix map views showing dark mode when they have it disabled
Automatically render the tunnel map
MonumentSign will now automatically find the closest tunnel entrance and then find the monument closest to that
MapView switch to tunnel mode in EnvironmentType TrainTunnels instead of Underground
Fix MonumentSignText disabling itself
WIP rendering tunnels on the map