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15 Commits over 0 Days - ∞cph!

Yesterday
Set train icon properly + S2P
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3 Days Ago
Set the train icon on the entrance prefab again
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3 Days Ago
Fix server compile error from rendertunnels
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3 Days Ago
Add world.rendertunnels to export the map's tunnel texture to a file No processing is done on this so it's not directly usable 1. It's black and white - ignore all channels except red 2. There's no scale option for the command - it will always give a 2048x2048 texture, so manual scaling is required 3. When overlaying on top of the map, this texture extends beyond what rendermap gives (by like 25% or so? think it depends on map size)
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3 Days Ago
Fix train tunnel marker icon (prefab change got stomped)
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3 Days Ago
Fix train tunnels not rendering after reconnecting to a server sometimes
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3 Days Ago
Update train tunnel entrance marker so it's smaller and more visible
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4 Days Ago
Support an optional icon on monument map markers + add train icon on train tunnels
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4 Days Ago
Extend the bounds to render for train tunnel maps because tunnels under the ocean were getting cut off (need to confirm if it's enough though)
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5 Days Ago
Fix artifacts on the train tunnel overlay
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5 Days Ago
Rework the map rendering so we can specify the renderers to use (because the 4-way intersection is set up differently) Fix map views showing dark mode when they have it disabled
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5 Days Ago
Automatically render the tunnel map
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6 Days Ago
MonumentSign will now automatically find the closest tunnel entrance and then find the monument closest to that MapView switch to tunnel mode in EnvironmentType TrainTunnels instead of Underground
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6 Days Ago
Fix MonumentSignText disabling itself
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6 Days Ago
WIP rendering tunnels on the map
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