userlamalovecancel

6,615 Commits over 2,527 Days - 0.11cph!

4 Years Ago
Drop iterations down to 1 (from 2)
4 Years Ago
Optimizations
4 Years Ago
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
4 Years Ago
Merge from main
4 Years Ago
Remove debug stuff
4 Years Ago
WIP updating to expo-notifications SDK 39 upgrade Handle errors in notification handler code Sentry update fixes Workaround in-app notifications being silent after upgrading to the new notifications API
4 Years Ago
SDK 39 upgrade Handle errors in notification handler code Sentry update fixes Workaround in-app notifications being silent after upgrading to the new notifications API
4 Years Ago
WIP updating to expo-notifications
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix broken LOD rendering due to root bone and mappings being saved wrong
4 Years Ago
Move the vending machine and tool cupboard icons up on the icon list
4 Years Ago
Allow deploying storage monitors onto vending machines
4 Years Ago
Fix some more clipping and issues with getting stuck
4 Years Ago
Fix bones spawning in the wrong spot
4 Years Ago
Much better collisions by having a central capsule which does proper traces instead of just pushing bones outside (no teleporting through this capsule)
4 Years Ago
Some progress on enhanced collisions
4 Years Ago
Get rid of a bunch of pointless code (should improve perf a bit too)
4 Years Ago
Merge from main
4 Years Ago
Preserve bone length when rebuilding the chain's transforms (fixes some ugly artifacts)
4 Years Ago
Overwrite bone transforms into a straight line when building the chains because they're junk otherwise
4 Years Ago
Refactor things to not depend on a tree node structure (only allows chain configurations now but that's ok)
4 Years Ago
Fix wearable retargeting breaking when switching view modes
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix skinned mesh bone transforms being scrambled
4 Years Ago
Some progress on turning this into a wearable
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix cloth collisions not working properly with capsule colliders
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Fix compile with sbox_all
4 Years Ago
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4 Years Ago
Items + localization updates
4 Years Ago
Fishing village strings Storage monitor device icon Defer notification initialization until after resources are loaded (fixes possible race condition causing spurious "unknown server" modals) Update default background color Items + localization updates
4 Years Ago
Fix the skin picker UI showing a few skins twice
4 Years Ago
Make floating origin client-only (client+server is hopeless)
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Fix compile
4 Years Ago
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4 Years Ago
Update default background color
4 Years Ago
Update MapImageRenderer with new map shader config
4 Years Ago
Very slightly working floating origin implementation
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fix the point of interest and death map markers using the center of the image as the origin, should have been bottom center