6,973 Commits over 2,741 Days - 0.11cph!
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Change delivery fee to be per purchase instead of per quantity - each time you click Buy you will be charged one delivery fee no matter what quantity specified
Immediately reset order quantities to 0 after clicking Buy
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Update secondary net group while controlling RC entities (probably fixes disconnecting from RC drone)
Probably fix janky looking drone movement
Change market terminals to store the remaining time instead of an absolute timestamp
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Fix cycled binds not saving correctly
Add meta.reset_cycle to make a cycled bind reset its internal counter to the first command
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Merge from /main/drone/shop
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Merge from /main/drone/shop
Show a message on the UI when the terminal's inventory is full instead of silently failing
Keep the delivery drone marker the same size on the map no matter what zoom
Add a tip to tell people they need to click on a vending machine to continue
Prevent moving towards the ground for a short time after increasing altitude
Fix raycast issues causing odd behavior
Show the delivery drone carrying a package on the way back
WIP making drone not fly through rocks and stuff
Don't let delivery drones fly underwater
Tweak speeds, tighten timeouts since they were excessive
Make delivery drone motors spin CW and CCW instead of all the same way
Assign sounds to the other drone so it doesn't spam NREs
Remove conditional networking for market terminal orders (Maybe fix for "waiting for x deliveries" message not appearing?)
Fix player position marker not scaling correctly on map views (MapInterface had a MapScaleIndependent component added onto the marker)
Merge from /main/drone/shop
Fix player position not showing on the market UI... but why does the marker change size with zoom?
Fix issue where the shop details panel can be partially seen when first opening the market UI
Disable market UI RPCs when playing demos
Merge from /main/drone/shop
Add padding below the shop title
Delivery fee is now per quantity bought (According to the order UI - not the stack size. Selling stacks of stone wouldn't cost 1000 times the delivery fee)
UI improvements to show when you cant afford the order+delivery fee