160 Commits over 3,134 Days - 0.00cph!
merge from industrial_dlc
merge from autoturret_workshop
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
merge from autoturret_workshop
merge from industrial_dlc
merge from industrial_dlc (and bowless_crossbow)
workshopsource fixes - electric furnace topology and spinner wheel uvs
reset electric furnace emissive texture and 3.1 value to original
set skin id on crypt building skin to
10472 which is the same as the steam pack id
merge from crypt_building_skin - store icon and square images for steam on sitem
added base decor pack sitem as required item for storage barrels in their steam item files
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
fixed normals on flame turret guidemesh
merge from spraycan_barrels_support
merge from spraycan_barrels_support
merge from easter2026_dlc - store icons and square images
set rustige egg gems to be opaque
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
merge from easter2026_dlc
merge from easter2026_dlc
salvaged axe skinnable correct setup
merge from easter2026_dlc - bunny costume, rustige egg, 2 wallpapers
set up salvaged axe skinnable and tested on workshop
merge from the deployguide box fix branch
merge from bbq_uv_fix (made bbq skinnable)
merge from artist_pack_dlc - added square images to steam item for pack
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
updated skins list - silly horse mask was set to wrong steam id
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
merge from artist_pack_dlc
141826
merge from artist pack dlc
merge from artist_pack_dlc
upressed SKS skinnable texture submissions to 2k from 1k
SKS skinnable correct material order, and also set icon values up correctly and re-rendered icon as they had been lost
fixed SKS skinnable downloadable mesh filepaths
merge from SKS_worldlodsupdate (140946)
set up steam items for scientist and heavy scientist plushies, fixed invisible world model and wrong collision on heavy scientist plushie, fixed missing world model outline on scientist plushie, fixed repair and pickup references on both
merge from spacestation_storepages (new space station building skin video to store ui prefabs)