repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Fixed UI bugs
8 Years Ago
Added intial NPC status UI
8 Years Ago
Merging in fixes
8 Years Ago
Fixing some missing reference exceptions, removing some stuff with Bill's permission.
8 Years Ago
Another merge from new UI
8 Years Ago
Fixed warnings. Added networkinfo.
8 Years Ago
Merging in Bill Ford's UI updates
8 Years Ago
Server browser fixes.
8 Years Ago
Stopped UIManager being annoying in editor mode.
8 Years Ago
Replaced bootstrap. Fixed death / respawn UI bugs.
8 Years Ago
car lods added - will need to be manually changed as "carbody" mesh is renamed to "_LOD0"
8 Years Ago
Fixed some errors
8 Years Ago
merging again...
8 Years Ago
Fixed proxy issue
8 Years Ago
Characters now face the way their vehicle was facing when they get out
8 Years Ago
Drugs work, tweaked values
8 Years Ago
Merge
8 Years Ago
Cop edit
8 Years Ago
Basic drug dependence script
8 Years Ago
substract
8 Years Ago
Minor NPC fix
8 Years Ago
Updated code outside of BuildingSystem for Unity 5.6
8 Years Ago
Merging in NPC updates
8 Years Ago
merge
8 Years Ago
NPC door behaviour improvement.
8 Years Ago
Merge in from trunk
8 Years Ago
Upgrade to Unity 5.6
8 Years Ago
merge to build
8 Years Ago
Updated appid references
8 Years Ago
Merged with release.
8 Years Ago
Changed building folder.
8 Years Ago
Fixed b9 errors
8 Years Ago
merged with main
8 Years Ago
.
8 Years Ago
Added (probably fucked) steamworks folder
8 Years Ago
AI merge, better door handling.
8 Years Ago
NPC count returned to normal.
8 Years Ago
AI give up when stuck (like against a door)
8 Years Ago
More advanced checking for if we want to open a door.
8 Years Ago
Changing doors to non-carving, so they'll block transit but can be pathed through.
8 Years Ago
Obstacle avoidance modifications
8 Years Ago
More api calls. Fixed some UI clunkyness.
8 Years Ago
.
8 Years Ago
Need to put this into plugins project
8 Years Ago
Moved and updated proto premake script
8 Years Ago
Merging in fixes
8 Years Ago
Bug fixes after testing
8 Years Ago
Merging latest AI work into trunk
8 Years Ago
Minor bugfix
8 Years Ago
Shuffling actions around