repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
made foliage deferred and tidied up assets
8 Years Ago
Working on drug types
8 Years Ago
Errors fixed. Added NPC protobuf
8 Years Ago
Merging in the latest including new protobuf system. Broken currently.
8 Years Ago
checking in unity .dlls
8 Years Ago
Removed old unused folder
8 Years Ago
Set instanced on a shit load of materials.
8 Years Ago
Updated Unity to b11 Removed Social menu (temp) Purchase screen fix Giz a grand works again Config copies on build
8 Years Ago
Merging in AI work + vehicle tweaks + fall-through-ground bugfix.
8 Years Ago
Fixed falling through road
8 Years Ago
Improved AI door handling.
8 Years Ago
Vehicle spawns on Testmap_Smaller
8 Years Ago
Wider nav obstacles to stop NPCs clipping through
8 Years Ago
New nav system for my test map
8 Years Ago
Better solution for building walkable zones
8 Years Ago
Tweaked vehicle physics to better suit the server delay (hopefully)
8 Years Ago
Maked buildings by nav modifiers as being buildings. NPCs won't get random paths that end inside buildings anymore. Removed orphaned meta files.
8 Years Ago
kick command kix
8 Years Ago
Steam auth fix
8 Years Ago
Sellable item count reduces correctly after use
8 Years Ago
Drug selling works in Client+Server mode
8 Years Ago
More efficient NPC hover, only looking at the character layer
8 Years Ago
Added extra vision dist mod for cops looking for criminals
8 Years Ago
Fixed ItemDeployer
8 Years Ago
Some basic drug selling code working. Plus refactoring in the HeldItem classes and elsewhere.
8 Years Ago
steam query port
8 Years Ago
.
8 Years Ago
Fixed SteamServer issues.
8 Years Ago
Protobuf merge
8 Years Ago
Seems to be working fine.
8 Years Ago
project files
8 Years Ago
Moved plugins directiory
8 Years Ago
Undone partial changes.
8 Years Ago
Added a basic placeholder drugs HeldItem
8 Years Ago
Added basic drug item. Not usable yet
8 Years Ago
Fixed support for active items that have no held item
8 Years Ago
Commenting out UIViewController prints as it was spamming too much
8 Years Ago
Fixed NPC stats fade out bug
8 Years Ago
Got interactables and NPC hover to handle the case where the active item is destroyed. Previously the active item could go null with the UI still displayed.
8 Years Ago
Adjusted tonemapping level to 8.5 - a little darker than it used to be but lighter than after changeset 2180.
8 Years Ago
Merging in the latest from Main
8 Years Ago
project files for plugins.
8 Years Ago
Since partial classes cannot span assemblies, had to change some shit to sort that.
8 Years Ago
Proto stuff now generated in plugins.
8 Years Ago
merge, deleting all plugins project that's fucked.
8 Years Ago
- Fixed UI missing refs - Stopped UI running on server - UI now loads from scripts instead of existing in bootstrap scene
8 Years Ago
Merging in new idle anims, Cop uniforms, and improved AI pathing.
8 Years Ago
Improved NPC pathing code. Got idle animations working. Only using them atm for when holding no weapons - that way they can just automatically trigger if doing nothing else. Can add weapon hold idle later.
8 Years Ago
Fixed idle anims
8 Years Ago
fixed offset animation bug