8,451 Commits over 2,131 Days - 0.17cph!
Add missing server define
Working on furniture damage + some other edits to health stuff
Make gizastack editor-only for now.
cherrypicking quality settings
Added some more quality settings.
Added notifications to corp members when builds get owned / disowned, fixed deed map icon.
Work from here. Blyat branch is fucked and Plastic won't fix it.
Cops now respond immediately to being attacked. IMMEDIATELY!
Adjust wanted star cooldowns again (slightly increased)
Fix vehicles rolled onto their sides causing players to exit the vehicle under the ground.
Give shops new icons on the map
Allow shop sell for pipe and bottle
Rename Sandbox Pistol Scout
Merge melee door damage fix.
Fix melee weapons not doing damage to doors.
Players drop weapons on death, initializing analytics, NPCs no longer open doors.
Fixed double-mouse-down drags causing issues
Medikit doesn't activate if at full health. Shows info message instead
Ammo counter on the right now shows ammo in reserve, NOT clip capacity.
Building unit icons now position themselves correctly on both listen server and real clients
Fixed all the bugs with all the other map icons
Map icons for unit ownership in multiply-unit buildings mostly working. Position issue in real client/server left to fix. Some other fixes in here also.
Fixed window colliders that let a player walk right through
Fixed door state issues. Can only toggle state if current state is idle. Also enforced on client by stopping multiple updates from triggering at once and overwriting each other.
Possible fix for deployables automatically getting placed.