repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Adding some interface sounds (all with commercial use non-attribution licences)
6 Years Ago
Updated countdown UI to TextMeshPro text
6 Years Ago
Lot purchase UI complete
6 Years Ago
Lot purchase UI
6 Years Ago
Fixed spectate text assignment bug
6 Years Ago
Lot purchase UI, and made building units have a real purchase price var, although it's still always $500 at the moment.
6 Years Ago
Hit a bit of a snag...
6 Years Ago
Visible is now the the deepest leaf.
6 Years Ago
ViewControllers now have their own navigation stacks
6 Years Ago
Basic functionality back again.
6 Years Ago
Added basics
6 Years Ago
Stack changes...
6 Years Ago
Can receive a message when the visible viewcontroller has changed
6 Years Ago
ViewControllers keep a reference to their archetypes
6 Years Ago
Updated the rest of my UI to TextMeshPro text
6 Years Ago
Realised I should be using TextMeshPro rather than the old Text. Starting conversion of what I've already done.
6 Years Ago
Working on the new lot purchase UI
6 Years Ago
Added button divider graphics on the quit dialog, to match the spec
6 Years Ago
Quit overlay button hover FX work now
6 Years Ago
6 Years Ago
Added Countdown screen. Looking OK. Will have to ask Lewis about the rest.
6 Years Ago
Dividers need to be 2px rather than 1, to always show up on a scaled canvas
6 Years Ago
Nice fade-in on the end of round overlay screen
6 Years Ago
UI edits. Added placeholder end-of-round summary screen
6 Years Ago
InitializeSharedContent wasn't called in editor when the game was started already in a level. Making it always run.
6 Years Ago
Fix compile errors in #SERVER mode.
6 Years Ago
Changed end-of-round triggers to return info on all the players that won, rather than just strings that could be anything. Lets us set You Win or You Lose sprites on the client on the end-of-round overlay screen.
6 Years Ago
merge
6 Years Ago
Lot purchase / !INetworkMenu
6 Years Ago
Shop -> !NetworkMenu
6 Years Ago
Removed INetworkMenu
6 Years Ago
"solution" for exiting networkmenus
6 Years Ago
Looting without INetworkMenu
6 Years Ago
Converting some stuff that used INetworkMenu
6 Years Ago
.
6 Years Ago
INetworkMenu
6 Years Ago
Fixed item container ui not clearing properly and causing NRE
6 Years Ago
Methods for moving UI through the stack
6 Years Ago
Added a stack changed event
6 Years Ago
Added the ability to insert UI into the middle of a stack
6 Years Ago
Removed game menu support from the death overlay UI until we work out what we're doing with it
6 Years Ago
Improved spectate info show/hide code
6 Years Ago
Spectate behaviour work
6 Years Ago
Fixed NRE in crosshairs UI
6 Years Ago
Improved button click sound. Implemented it on spectate buttons.
6 Years Ago
Game mode settings change only
6 Years Ago
Merge fix from Main
6 Years Ago
Added a button click sound
6 Years Ago
Don't recompress mp3 to ogg
6 Years Ago
Compass temp and test game mode info UI