repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Added POI
6 Years Ago
Added hit marker
6 Years Ago
Crosshairs
6 Years Ago
Made old HUD obsolete see: // TODO UIV2
6 Years Ago
Fixed interaction progress radial sticking
6 Years Ago
Inventory tweaks. Contextual panels update the item info.
6 Years Ago
Set swallow input to options and diagonstic screens
6 Years Ago
Serializer throws an exception if there are clashing IDs
6 Years Ago
Extra key inputs
6 Years Ago
Mostly spectating work. Spectating overlay done.
6 Years Ago
Adding spectate UI
6 Years Ago
Death overlay can open game menu
6 Years Ago
Layout edit
6 Years Ago
Merge death overlay update
6 Years Ago
Extra
6 Years Ago
Spectate next/prev buttons work + other edits
6 Years Ago
Death screen redesign
6 Years Ago
Moved assets to fit with Bill F's folder structure
6 Years Ago
Adding some assets for death/spectating stuff
6 Years Ago
Looting UI sort of hooked up
6 Years Ago
Quick fix for right click inventory switching NRE
6 Years Ago
Added a temp (but easily removable) way of refreshing inventory panels when entering vehicles etc.
6 Years Ago
HUD belt
6 Years Ago
Removed some legacy stuff
6 Years Ago
Showing belt in HUD
6 Years Ago
Cleaned up notifications from UI
6 Years Ago
Death screen functionality work. Also updated SteamClient.Avatar to use the new Facepunch.Steamworks system, but I'm just using character type images on the death screen spectate info for now instead of real Steam avatars, as we'll need to work out how to use avatars nicely with the async way they load.
6 Years Ago
Death overlay screen looks like the new spec. Not functional just yet
6 Years Ago
...
6 Years Ago
Notifications
6 Years Ago
Interaction UI
6 Years Ago
Fixed more spectate text issues.
6 Years Ago
Fixed spectate info showing up when it shouldn't be
6 Years Ago
Minor fix
6 Years Ago
End of round overlay all working
6 Years Ago
Added basic end of round UI
6 Years Ago
Death overlay UI fully working
6 Years Ago
Death overlay screen UI complete
6 Years Ago
NetworkMenu etc.
6 Years Ago
Inventory updates
6 Years Ago
Handling pushing static ui when it already exists on the stack
6 Years Ago
.
6 Years Ago
Death overlay work
6 Years Ago
Another, minor merge
6 Years Ago
Moved serialized field that was under an #if SERVER flag
6 Years Ago
Merge 2018.3 stuff from Main.
6 Years Ago
Updating some remaining stuff to 2018.3, including the latest NavMeshComponents code from Unity.
6 Years Ago
Fix errors on PlayerHUDController when in server mode
6 Years Ago
Merge my changes into branch
6 Years Ago
Moved LocalNetworkUser checks into the base class instead of the client-only side. Fixes errors and will mean less #if flagging.