262 Commits over 61 Days - 0.18cph!
End-of-round scoreboard fits on-screen properly
Refresh inventory when it opens, fixing items not updating if inventory is not open when player enters or exits a vehicle
Another minor HP GUI edit
Merge in the latest from main
Server join/info screen. Also had an issue with connection "none" state vs "disconnected". Don't think "none" is needed.
Some fixups to server browser and scoreboard
Wanted stars are updated on Update() now in UIWantedLevel, so no need for this call anymore
Fixed checkpoint init ordering and missing image making their icons not work
Fix path to map building icon
Implemented InfoMessage back into the HUD
Moved back to sending damage source pos as an RPC. Sending it in the main Serialize is nice and simple but would mean lots of extra network data.
Added hit indicator and hit direction indicator to the new HUD
Added an interaction crosshair to the HUD as I never notice the little text on the bottom right.
Finished removing all old UI
Cleaned up old UI sprites
Removed old UI fonts, and replaced them wherever they're still used.
Fix null check on MonoBehaviour via interface, which was causing errors at end-of-round.
Fixed prison looking for a CrimeManager over and over if it isn't there
Scoreboard show rank correctly
Scoreboard highlights the local user.
Scoreboard no longer shows latency on end-of-round screen
End-of-round screen now shows scoreboard by default. Needs some minor adjustments (like not showing latency).
Working on allowing the end-of-round UI to show the final scoreboard as its default content. Also moved some UI scripts around.
Simplified Note.cs with the TextArea attribute
Added a more animation options. Added animation to game menu and alerts.
Animating a slide and and background fade for the scoreboard. Other UI could use it too.
Did a bit of cleanup on the old UI stuff to remove all the missing ref warnings. Left the UI_SETUP scene for now so we can still check out and grab old UI stuff.
Colour tint now applies to the team heading words as well
Scoreboard automatic colour tints
Merge in functional scoreboard (not final appearance)
Added basic scoreboard, just with the old graphics for now
Sort WiseGuysTools game modes into sub-menus
Merge back into UI branch.