repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

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8 Years Ago
Automated Linux DS Build #397
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8 Years Ago
Automated Windows Build #397
8 Years Ago
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8 Years Ago
Automated Linux DS Build #396
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8 Years Ago
Automated Windows Build #396
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8 Years Ago
Automated Windows Build #395
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8 Years Ago
Automated Linux DS Build #395
8 Years Ago
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8 Years Ago
Automated Linux DS Build #394
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8 Years Ago
Automated Linux DS Build #393
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8 Years Ago
Automated Linux DS Build #392
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8 Years Ago
Automated Linux DS Build #391
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8 Years Ago
Automated Linux DS Build #390
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8 Years Ago
Automated Linux DS Build #389
8 Years Ago
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8 Years Ago
Automated Linux DS Build #387
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8 Years Ago
Automated Windows Build #387
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8 Years Ago
Automated OSX Build #387
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8 Years Ago
Automated Linux Build #387
8 Years Ago
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8 Years Ago
Automated Linux DS Build #386
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8 Years Ago
Automated Windows Build #386
8 Years Ago
* Removed *.sw.vtx * Fixed physics mesh on arm_base_b.mdl & metal_plate_pipe.mdl * Updated Jeep, Airboat and Jalopy seats - more accurate physics mesh and additional Hitboxes to allow getting damaged in those seats
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8 Years Ago
Automated Linux DS Build #385
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8 Years Ago
Automated Windows Build #385
8 Years Ago
* Fixed physics mesh for models\props_phx\gears\bevel90_24.mdl
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8 Years Ago
Automated Linux DS Build #384
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8 Years Ago
Automated Windows Build #384
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8 Years Ago
Automated OSX Build #384
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8 Years Ago
Automated Linux Build #384
8 Years Ago
* Fixed func_precipitation causing crashes when using a non supported precipitation type
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8 Years Ago
Automated Linux DS Build #383
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8 Years Ago
Automated Windows Build #383
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8 Years Ago
Automated OSX Build #383
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8 Years Ago
Automated Linux Build #383
8 Years Ago
* GitSync - Cleaned up PP lua + 2 nano community changes + Fixed a stack overflow in DListView * Cleaned up materials/pp/, removing 1 spam messages on each map load in Sanbox * Moved "unrecognized conditional test" warning to "developer 1" * Added a few more L4D1 map icons
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8 Years Ago
Automated Linux DS Build #382
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8 Years Ago
Automated Windows Build #382
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8 Years Ago
Automated OSX Build #382
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8 Years Ago
Automated Linux Build #382
8 Years Ago
Physgun no longer encounters gimbal lock when rotating around pitch axis non-MOVETYPE_VPHYSICS physgun beams no longer lag behind their entity Physun angle-snapping no longer jitters between snapped/unsnapped when releasing shift/use Physgun can only rotate NPCs without physics objects around their yaw axis Added physgun_maxrange
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8 Years Ago
Automated Linux DS Build #381
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8 Years Ago
Automated Windows Build #381
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8 Years Ago
Automated OSX Build #381
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8 Years Ago
Automated Linux Build #381
8 Years Ago
* Moved "%s has Door model (%s) with no door_options!" to developer 1 + Tiny GitSync + Updated backgrounds
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8 Years Ago
Automated Linux DS Build #380
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8 Years Ago
Automated Windows Build #380
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8 Years Ago
Automated OSX Build #380
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8 Years Ago
Automated Linux Build #380