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8,596 Commits over 3,256 Days - 0.11cph!

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8 Years Ago
Automated OSX Build #291
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8 Years Ago
Automated OSX Build #290
8 Years Ago
* Added PANEL:OnKeyCodeReleased * Fixed timer library in menu state temporarily ceasing to work after starting a new map * Aded CRecepientFilter support for net.Send * RenderGroup of SENTs and SWEPs is now defaulted to engine default unless overridden ( instead of defaulting to RG_OPAQUE )
8 Years Ago
menu_cleanupgmas no longer crashes with -noworkshop Weapon.GetPrintName is now shared
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8 Years Ago
Automated Linux DS Build #290
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8 Years Ago
Automated Windows Build #290
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8 Years Ago
Automated Linux Build #290
8 Years Ago
(Bootil: String::Test::Wildcard now takes string references) Fixed performance bottlenecks when mounting GMAs Fixed certain fonts causing game to hang when loaded Fixed PlayerButtonDown/PlayerButtonUp hooks only monitoring one key clientside
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8 Years Ago
Automated Linux DS Build #289
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8 Years Ago
Automated Windows Build #289
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8 Years Ago
Automated OSX Build #289
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8 Years Ago
Automated Linux Build #289
8 Years Ago
Added Player:GetHull(), Player:GetHullDuck(), Entity:GetChildren()
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8 Years Ago
Automated Linux DS Build #288
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8 Years Ago
Automated Windows Build #288
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8 Years Ago
Automated OSX Build #288
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8 Years Ago
Automated Linux Build #288
8 Years Ago
Windows no longer tries to load non-ttf fonts and crash Added IMaterial:GetKeyValues NPCs play default footsteps
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8 Years Ago
Automated Linux DS Build #287
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8 Years Ago
Automated Windows Build #287
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8 Years Ago
Automated OSX Build #287
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8 Years Ago
Automated Linux Build #287
8 Years Ago
▍▆▋▌▋▍▄▊ ▅▋▇▇▌▄▍▆█/, ▊▇▄/ ▋▌▄ █▄▄▉█▌/ ▅▇▊▇▊▆▄█▇ ▅█▅▋▊
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8 Years Ago
Automated Linux DS Build #286
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8 Years Ago
Automated Windows Build #286
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8 Years Ago
Automated Linux DS Build #285
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8 Years Ago
Automated Windows Build #285
8 Years Ago
▆▄▉▋█▇ ▉▅▊ █▊▅▇▇▌▇ ▍▉▇▇ ▊▍▆
8 Years Ago
News button opens a different URL on prerelease branch
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8 Years Ago
Automated Linux DS Build #284
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8 Years Ago
Automated Windows Build #284
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8 Years Ago
Automated OSX Build #284
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8 Years Ago
Automated Linux Build #284
8 Years Ago
Fix crash when CNewParticleEffect has an invalid particle collection
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8 Years Ago
Automated Linux DS Build #283
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8 Years Ago
Automated Windows Build #283
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8 Years Ago
Automated OSX Build #283
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8 Years Ago
Automated Linux Build #283
8 Years Ago
* Added "collisiongroup" to util.Trace* functions * Added missing TF2 map icons
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8 Years Ago
Automated Linux DS Build #282
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8 Years Ago
Automated Windows Build #282
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8 Years Ago
Automated OSX Build #282
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8 Years Ago
Automated Linux Build #282
8 Years Ago
▊▉▋▌ ▅▌▆▅'█ ▍▇▇▄▄▇▌▆ ▊▊ █▆ ▋▌▍▉▍▊▇▇▊.
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8 Years Ago
Automated Linux DS Build #281
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8 Years Ago
Automated Windows Build #281
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8 Years Ago
Automated OSX Build #281
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8 Years Ago
Automated Linux Build #281
8 Years Ago
* Fixed a crash related to creating particle effects * GitSYnc
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8 Years Ago
Automated Linux DS Build #280