repoGarrys Modcancel

7,610 Commits over 2,345 Days - 0.14cph!

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6 Years Ago
OSX Build 168
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6 Years Ago
Windows Build 116
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6 Years Ago
GMad.exe: * Pause the console window on help screen only on windows * Updated whitelist GMPublish.exe * Updated whitelist * Added ability to update icon of an addon * Added ( hidden for now ) ability to list all files in users Steam Cloud * Added additional "remove file" calls to make sure nothing ends up stuck in the Cloud on fail * Updated help message * TODO: Add file verification
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6 Years Ago
LinuxDS Build 83
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6 Years Ago
Linux Build 192
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6 Years Ago
OSX Build 167
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6 Years Ago
Windows Build 115
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6 Years Ago
- Added more requested headers to HTTP responses - Disabled autoplay sequences on ragdoll entities
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6 Years Ago
LinuxDS Build 81
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6 Years Ago
Windows Build 114
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6 Years Ago
VPK Build 87
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6 Years Ago
LinuxDS Build 79
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6 Years Ago
Update all CS:S weapon models.
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6 Years Ago
Windows Build 113
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6 Years Ago
Sync with GitHub Line endings on language files are fucked again apparently.
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6 Years Ago
LinuxDS Build 77
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6 Years Ago
Linux Build 189
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6 Years Ago
OSX Build 164
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6 Years Ago
Windows Build 112
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6 Years Ago
- Fixed dynamic AI node links causing some HL2 maps to crash after a cleanup - CLuaEmitter:Add now accepts an IMaterial as its first argument
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6 Years Ago
LinuxDS Build 75
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6 Years Ago
Linux Build 188
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6 Years Ago
OSX Build 163
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6 Years Ago
Windows Build 111
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6 Years Ago
LinuxDS Build 73
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6 Years Ago
- Fixed func_tank not turning and not firing tracers in multiplayer - Fixed clients attempting to fire their active weapon while holding a prop or controlling a turret - HTTP() now supports "head", "put" and "delete" as methods - Added a bunch of requested headers to HTTP request results
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bot
6 Years Ago
Windows Build 110
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6 Years Ago
Fixed HUD pickup notifications occasionally causing errors before the local player becomes valid
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6 Years Ago
LinuxDS Build 71
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6 Years Ago
Linux Build 186
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6 Years Ago
OSX Build 161
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6 Years Ago
Windows Build 109
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6 Years Ago
VPK Build 82
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6 Years Ago
LinuxDS Build 69
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6 Years Ago
- Fixed scenes not always being properly loaded from VCD files - Fixed secondary ammo indicator not showing up on the default HUD - Added mat_viewportscale to the list of blocked convars - Renamed Insurgency to "Insurgency ( Source Mod )" in mountable games list - Removed CLuaParticle:VelocityDecay - Fixed CLuaParticle:SetNextThink not working as intended
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6 Years Ago
Windows Build 108
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6 Years Ago
- Adjusted default font to be consistent with HL2DM - Fixed up secondary ammo HUD positioning - Fixed slight rendering artifacts when drawing rounded boxes at low alpha - Fixed scripted weapons not working correctly with the baseclass system
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6 Years Ago
LinuxDS Build 67
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6 Years Ago
OSX Build 159
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6 Years Ago
Windows Build 107
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6 Years Ago
Linux Build 183
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6 Years Ago
Sync with GitHub
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6 Years Ago
LinuxDS Build 66
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6 Years Ago
Fixed gmad not compiling on Linux and OSX
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6 Years Ago
- Fixed an exploit related to running console commands through the chat - Fixed crash issues with Player:Kick and Player:Ban - Player:Ban's second argument is now a boolean, set it to true to automatically kick the player
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6 Years Ago
Windows Build 106
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6 Years Ago
Bunch of minor changes - Fixed bone merging causing the local player to be rendered twice - PhysicsCollide entity callback is now shared - Added PhysObject member to PhysicsCollide collision info table - Added EFFECT:PhysicsCollide hook to scripted effects - Fixed CSS muzzle flashes not automatically appearing on some viewmodels (for real this time) - EntityEmitSound hook now has a slightly more consistent behaviour - Tentative fix for random Lua metatable corruption (can't really check if it's fixed or not due to how random it is) - CNavArea:IsOverlapping's tolerancy argument is now optional, defaults to 0 - Fixed crash with CNavArea:GetClosestPointOnArea - CNavArea:IsVisible now returns a second value which contains the first point in the area that passed the visibility test - Added SND_* sound flag enums - Added Entity:IsSolid() - CSoundPatch:ChangePitch's and ChangeVolume's delay argument are now optional (default to 0)
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6 Years Ago
Restored LuaJIT to 2.0.3 (it wasn't actually the culprit, ah well)
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6 Years Ago
Fixed gmad not compiling
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6 Years Ago
LinuxDS Build 64
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