branchGarrys Mod/main/chromium/gocancel
816 Commits over 1,826 Days - 0.02cph!
break physenv.AddSurfaceData
windows symbol gen/upload
sound.Add sounds with volume < 1 are no longer silent
remove minidump wrapper from worker threads (they'll work automatically)
lua stack traces to error logs
add console buffer to crash logs
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don't crash with empty sound names
fix the other bitbuf implementation too
fix differences in WriteUBitVar/ReadUBitVar compared to main branch
JSValue is no longer recursive in linux builds
chromium calls/callbacks can pass objects/hashmaps
awesomium calls/callbacks can pass objects/hashmaps
array passing for awesomium too
can pass arrays as params/returns for javascript bindings
fixed some scenes not playing in 64 bit builds
fixed meshbuilder FastVertex methods
x64 dxsupport configs
fixed 75% of detail props not rendering on x64 due to alignment stuff
correct utlmap field sizes
new datamap field structure
fixed data sizes of many fields
Fixed gamma conversion on detail sprites
Removed some shader garbage from the repo
datamap field size fixes for 64-bit
improved CSolidSetDefaults behaviour probably
new holly builds for windows
Updated collisionutils, fixes trigger_changelevels not working
actually upload the linux srcds binaries
bootil uint64 format strings
proper parsing of GMAs on 64-bit linux/mac
ship chromium_process_x64 to correct dir
don't use prehistoric vpk.exe