6,561 Commits over 2,983 Days - 0.09cph!
Updates for gmad.exe:
* Updated premake4.lua to build the project with correct paths
* Added simple drag'n'drop support to gmad.exe
* The "out" path is now automatically calculated for both "extract" and "create" actions, if not overridden manually
* Removing triple output of addon files so now it only does so once
* Added proper help message
Temporarily reverted LuaJIT back to 2.0.0 (let's see if this metatable issue still persists)
Fix line endings of language files.
Fix the rest of the line ending issues
Rollback steam.inf change
Sync with GitHub for 7 Aug 2014
Reverted file.Find change - didn't work
Merged some changes contributed by Robotboy:
Fixed ammo box not working on the HL2 jeep
Fixed HL1 prop_breakable gibs not spawning
Fixed incorrect model for HL1 barnacles
Fixed HL1 grunts not dropping the right items when killed
Fixed HL1 sentences not being loaded
Fixed CSS muzzle flashes not appearing on some weapon models
gui.OpenURL now accepts HTTPS addresses
Restored preset saving
Fixed MsgC ignoring first argument if it's not a color
Fixed file.Find returning text files in the folder list
Added some missing MAT_ enums
Renamed Zeno Clash to Zeno Clash (Model Pack) in the mountable game list
Added chat.GetChatBoxSize
Minor changes:
Adjusted the way the world model of a weapon is set when drawn on the local player
Fixed physgun constantly trying to drop and grab a prop its owner is currently standing on
Fixed glock18 and aug muzzle attachments.
Fix attachments on most CS:S view models. Fix elites muzzle flash on left pistol.
Fix package loading exploit