branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

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8 Years Ago
Automated Linux Build #553
8 Years Ago
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8 Years Ago
Automated Linux DS Build #552
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8 Years Ago
Automated Windows Build #552
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8 Years Ago
Automated OSX Build #552
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8 Years Ago
Automated Linux Build #552
8 Years Ago
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bot
8 Years Ago
Automated Linux DS Build #551
bot
8 Years Ago
Automated Windows Build #551
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8 Years Ago
Automated OSX Build #551
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8 Years Ago
Automated Linux Build #551
8 Years Ago
* Fixed CRC comparison errors with autorefresh and AddCSLuaFile() calls
bot
8 Years Ago
Automated Linux DS Build #550
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8 Years Ago
Automated Windows Build #550
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8 Years Ago
Automated OSX Build #550
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8 Years Ago
Automated Linux Build #550
8 Years Ago
Added BLEND_* enum to Lua Added render.OverrideBlendFunc( OverrideEnabled, SrcBlend, DestBlend, SrcBlendAlpha, DestBlendAlpha )
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8 Years Ago
Automated Linux DS Build #549
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8 Years Ago
Automated Windows Build #549
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8 Years Ago
Automated OSX Build #549
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8 Years Ago
Automated Linux Build #549
8 Years Ago
* Fixed physgun's controller not releasing entities properly when the physgun is removed
bot
8 Years Ago
Automated Linux DS Build #548
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8 Years Ago
Automated Windows Build #548
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8 Years Ago
Automated OSX Build #548
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8 Years Ago
Automated Linux Build #548
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8 Years Ago
Automated Linux DS Build #547
8 Years Ago
* Entity.PrintMessage clientside will appear as type "none" in GM:ChatText
bot
8 Years Ago
Automated Windows Build #547
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8 Years Ago
Automated OSX Build #547
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8 Years Ago
Automated Linux Build #547
8 Years Ago
* Added 2 more types to ChatText - servermsg and teamchange
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8 Years Ago
Automated Linux DS Build #546
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8 Years Ago
Automated Windows Build #546
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8 Years Ago
Automated OSX Build #546
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8 Years Ago
Automated Linux Build #546
8 Years Ago
Better handling of ref-counting in CMaterialVar::SetTextureValue/CMaterialVar::SetMaterialValue - won't screw up when called from render thread
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8 Years Ago
Automated Linux DS Build #545
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8 Years Ago
Automated Windows Build #545
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8 Years Ago
Automated OSX Build #545
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8 Years Ago
Automated Linux Build #545
8 Years Ago
Forget the reference-counting changes for MATERIAL_VAR_TYPE_MATERIAL (We only need it for MATERIAL_VAR_TYPE_TEXTURE and Valve is calling in to this from the render thread)
bot
8 Years Ago
Automated Linux DS Build #544
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8 Years Ago
Automated Windows Build #544
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8 Years Ago
Automated OSX Build #544
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8 Years Ago
Automated Linux Build #544
8 Years Ago
table support for util.Decal's ignore argument
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8 Years Ago
Automated Linux DS Build #543
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8 Years Ago
Automated Windows Build #543
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8 Years Ago
Automated OSX Build #543