6,561 Commits over 2,983 Days - 0.09cph!
Automated Linux DS Build #283
Automated Windows Build #283
Automated Linux Build #283
* Added "collisiongroup" to util.Trace* functions
* Added missing TF2 map icons
Automated Linux DS Build #282
Automated Windows Build #282
Automated Linux Build #282
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Automated Linux DS Build #281
Automated Windows Build #281
Automated Linux Build #281
* Fixed a crash related to creating particle effects
* GitSYnc
Automated Linux DS Build #280
Automated Windows Build #280
Automated Linux Build #280
Automated Linux DS Build #279
Use fallback font for characters that fonts are only pretending to contain (blank, not space/tab) (windows)
Don't grow CFontAmalgam's vector to crazy sizes when registering multiple ranges that are next to each other
Automated Linux Build #279
Automated Windows Build #279
* Fixed crash issues with npc_cscanner
* Fixed Nexbot NPCs being deleted on map spawn
* Partially fixed ents.FindInCone ( Still need to figure out the angle argument )
* Added File.__tostring
* Added ConVar.__tostring
* Fixed face poser not posing the last flex on some models (GitHub)
* Fixed npc_grenade_frag creating new effects when picked up by gravity gun without deleting the old ones
Removed unused html files
Fixed ents.FindInSphere clientside working as ents.FindInBox
Fixed the problem with DTextEntry
* Fixed checkboxes being fucked up for some people who improperly call PerformLayout
* Fixed SLAM sound being played on death
* Fixed Ceiling Turret playing Alert infinite sound after being removed
* Fixed the HL2:DM soundscapes being looked for in the wrong folder
Automated Linux DS Build #274
Automated Windows Build #274
Automated Linux Build #274
fix typo: m_WorkshopID => m_WorkshopFileID
Automated Linux DS Build #273
Automated Windows Build #273
Partially revert Git PR #1116, contained backwards-incompatible changes to DHTMLControls
Automated Linux DS Build #272
Automated Windows Build #272
Automated Linux Build #272
Fixed a couple of crashes in CClientShadowMgr caused by null entities being in bad places
Automated Linux DS Build #271
Automated Windows Build #271
Automated Linux DS Build #270
Automated Linux Build #270
Disallow Entity.Remove on players!
Automated Linux DS Build #269