branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
8 Years Ago
Automated Linux Build #269
8 Years Ago
- Fixed weapon_rpg playing its holster sound every time it leaves PVS - Fixed game.CleanUpMap not respawning doors on some maps - Fixed Entity:SetSaveValue allowing writing to entity inputs (and then crashing)
bot
8 Years Ago
Automated Linux DS Build #268
bot
8 Years Ago
Automated OSX Build #268
bot
8 Years Ago
Automated Linux Build #268
bot
8 Years Ago
Automated Linux DS Build #267
8 Years Ago
* Fixed firing "Kill" on players putting them into invalid inescapable state
bot
8 Years Ago
Automated OSX Build #267
bot
8 Years Ago
Automated Linux Build #267
8 Years Ago
* Updated like 100 more prerendered spawn icons * Fixed S.L.A.M. not having it's sounds played ( You still need HL2:DM to hear them ) * Fixed removing rechargers while using them leaving behind infinite looping sound * Fixed armor only networking 8 bits if its real value * Fixed Health and Max Health not updating when changed on "anim" SENTs in singleplayer
bot
9 Years Ago
Automated Linux DS Build #266
bot
9 Years Ago
Automated OSX Build #266
bot
9 Years Ago
Automated Linux Build #266
9 Years Ago
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9 Years Ago
Automated Linux DS Build #265
bot
9 Years Ago
Automated Windows Build #265
bot
9 Years Ago
Automated OSX Build #265
bot
9 Years Ago
Automated Linux Build #265
9 Years Ago
Added ents.FindInPVS, Entity:TestPVS, CUserCmd:IsForced Changed max value of net_maxfragments from 1260 -> 1792 (max number of bytes that can actually be used for fragments atm)
bot
9 Years Ago
Automated Linux DS Build #264
bot
9 Years Ago
Automated Windows Build #264
bot
9 Years Ago
Automated OSX Build #264
9 Years Ago
Fixed -tools
bot
9 Years Ago
Automated Linux DS Build #263
bot
9 Years Ago
Automated Windows Build #263
bot
9 Years Ago
Automated OSX Build #263
bot
9 Years Ago
Automated Linux Build #263
9 Years Ago
Fixed detection of Lua sequences in util.TableToJSON Improved airboat 'wheel' PhysObj nulling code Increased max size of reliable snapshots Corrected size of snapshot buffer Increased maximum data transfer rate - default is unchanged Fixed syntax error in base gamemode
bot
9 Years Ago
Automated Linux DS Build #262
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9 Years Ago
Automated Windows Build #262
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9 Years Ago
Automated Linux DS Build #261
9 Years Ago
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bot
9 Years Ago
Automated Windows Build #261
bot
9 Years Ago
Automated OSX Build #261
bot
9 Years Ago
Automated Linux Build #261
9 Years Ago
Fixed ents.FindByModel clientside Fixed pointless TLK_PLAYER_ASK_FOR_BALL console error GitSync
bot
9 Years Ago
Automated Linux DS Build #260
bot
9 Years Ago
Automated Windows Build #260
bot
9 Years Ago
Automated OSX Build #260
bot
9 Years Ago
Automated Linux Build #260
bot
9 Years Ago
Automated Linux DS Build #259
9 Years Ago
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9 Years Ago
Automated Windows Build #259
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9 Years Ago
Automated Linux DS Build #258
bot
9 Years Ago
Automated Windows Build #258
9 Years Ago
9 Years Ago
GitSync
bot
9 Years Ago
Automated Linux DS Build #257
bot
9 Years Ago
Automated Windows Build #257
bot
9 Years Ago
Automated OSX Build #257