8,596 Commits over 3,256 Days - 0.11cph!
Automated Linux Build #17
Automated Linux DS Build #440
Automated Windows Build #440
* Added vgui/gradient-l.vmt
Automated Linux DS Build #439
Automated Windows Build #439
Automated Linux Build #439
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Automated Linux DS Build #438
Automated Windows Build #438
Automated Linux Build #438
Fixed physgun not being able to reload-unfreeze while holding an entity
Automated Linux DS Build #437
Automated Windows Build #437
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Automated Linux DS Build #436
Automated Windows Build #436
Automated Linux Build #436
Automated Linux DS Build #16
Automated Windows Build #16
Automated Linux Build #16
* Default NPC render group to engine default instead of RENDER_GROUP_OPAQUE_ENTITY
Automated Linux DS Build #15
Automated Windows Build #15
Automated Linux Build #15
Automated Linux DS Build #435
Automated Windows Build #435
Automated Linux Build #435
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Automated Linux DS Build #14
Automated Windows Build #14
Automated Linux Build #14
Automated Linux DS Build #434
Automated Windows Build #434
Updated SourceSDK content
Automated Linux DS Build #433
Automated Windows Build #433
Automated Windows Build #432