repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

10 Years Ago
Sync with GitHub Line endings on language files are fucked again apparently.
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10 Years Ago
LinuxDS Build 77
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10 Years Ago
Linux Build 189
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10 Years Ago
OSX Build 164
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10 Years Ago
Windows Build 112
10 Years Ago
- Fixed dynamic AI node links causing some HL2 maps to crash after a cleanup - CLuaEmitter:Add now accepts an IMaterial as its first argument
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10 Years Ago
LinuxDS Build 75
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10 Years Ago
Linux Build 188
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10 Years Ago
OSX Build 163
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10 Years Ago
Windows Build 111
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10 Years Ago
LinuxDS Build 73
10 Years Ago
- Fixed func_tank not turning and not firing tracers in multiplayer - Fixed clients attempting to fire their active weapon while holding a prop or controlling a turret - HTTP() now supports "head", "put" and "delete" as methods - Added a bunch of requested headers to HTTP request results
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10 Years Ago
Windows Build 110
10 Years Ago
Fixed HUD pickup notifications occasionally causing errors before the local player becomes valid
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10 Years Ago
LinuxDS Build 71
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10 Years Ago
Linux Build 186
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10 Years Ago
OSX Build 161
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10 Years Ago
Windows Build 109
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10 Years Ago
VPK Build 82
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10 Years Ago
LinuxDS Build 69
10 Years Ago
- Fixed scenes not always being properly loaded from VCD files - Fixed secondary ammo indicator not showing up on the default HUD - Added mat_viewportscale to the list of blocked convars - Renamed Insurgency to "Insurgency ( Source Mod )" in mountable games list - Removed CLuaParticle:VelocityDecay - Fixed CLuaParticle:SetNextThink not working as intended
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10 Years Ago
Windows Build 108
10 Years Ago
- Adjusted default font to be consistent with HL2DM - Fixed up secondary ammo HUD positioning - Fixed slight rendering artifacts when drawing rounded boxes at low alpha - Fixed scripted weapons not working correctly with the baseclass system
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10 Years Ago
LinuxDS Build 67
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10 Years Ago
OSX Build 159
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10 Years Ago
Windows Build 107
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10 Years Ago
Linux Build 183
10 Years Ago
Sync with GitHub
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10 Years Ago
LinuxDS Build 66
10 Years Ago
Fixed gmad not compiling on Linux and OSX
10 Years Ago
- Fixed an exploit related to running console commands through the chat - Fixed crash issues with Player:Kick and Player:Ban - Player:Ban's second argument is now a boolean, set it to true to automatically kick the player
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10 Years Ago
Windows Build 106
10 Years Ago
Bunch of minor changes - Fixed bone merging causing the local player to be rendered twice - PhysicsCollide entity callback is now shared - Added PhysObject member to PhysicsCollide collision info table - Added EFFECT:PhysicsCollide hook to scripted effects - Fixed CSS muzzle flashes not automatically appearing on some viewmodels (for real this time) - EntityEmitSound hook now has a slightly more consistent behaviour - Tentative fix for random Lua metatable corruption (can't really check if it's fixed or not due to how random it is) - CNavArea:IsOverlapping's tolerancy argument is now optional, defaults to 0 - Fixed crash with CNavArea:GetClosestPointOnArea - CNavArea:IsVisible now returns a second value which contains the first point in the area that passed the visibility test - Added SND_* sound flag enums - Added Entity:IsSolid() - CSoundPatch:ChangePitch's and ChangeVolume's delay argument are now optional (default to 0)
10 Years Ago
Restored LuaJIT to 2.0.3 (it wasn't actually the culprit, ah well)
10 Years Ago
Fixed gmad not compiling
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10 Years Ago
LinuxDS Build 64
10 Years Ago
Sync with GitHub
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10 Years Ago
LinuxDS Build 62
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10 Years Ago
LinuxDS Build 60
10 Years Ago
Updates for gmad.exe: * Updated premake4.lua to build the project with correct paths * Added simple drag'n'drop support to gmad.exe * The "out" path is now automatically calculated for both "extract" and "create" actions, if not overridden manually * Removing triple output of addon files so now it only does so once * Added proper help message
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10 Years Ago
Windows Build 93
10 Years Ago
Sync with GitHub.
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10 Years Ago
LinuxDS Build 58
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10 Years Ago
Linux Build 166
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10 Years Ago
OSX Build 139
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10 Years Ago
Windows Build 92
10 Years Ago
Temporarily reverted LuaJIT back to 2.0.0 (let's see if this metatable issue still persists)
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10 Years Ago
LinuxDS Build 56
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10 Years Ago
Windows Build 91
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10 Years Ago
VPK Build 74