branchMoss/maincancel

2,005 Commits over 274 Days - 0.30cph!

7 Years Ago
Attack range includes stopping distance Aggro strat cleanup
7 Years Ago
Disable merchant component on NPCs not spawned with the settlement system (for now)
7 Years Ago
loot panel strings
7 Years Ago
Fixed NPCs not roaming (IsStopped fact wasn't being set on init, no longer gates roaming behaviour) Cleaned up NPC agro logic significantly NPC defs hold default faction NPCs can define natural enemies Added Ruin/NPC Editor tool
7 Years Ago
NPC editor bits
7 Years Ago
Misc editor Removed TownGuard test NPC
7 Years Ago
Save group by setting
7 Years Ago
Removed un-used agro strats
7 Years Ago
Reworked faction raids setup, now picks closets hostile faction camp. Factions can be flagged as non-raidable and/or unable to raid others
7 Years Ago
Scenes cleanup NPC debug vis
7 Years Ago
Save
7 Years Ago
Gizmo fix
7 Years Ago
More vis
7 Years Ago
7 Years Ago
fix
7 Years Ago
Stopping distance and autobreaking in NPC defs
7 Years Ago
npc data
7 Years Ago
Fixed giant spider invalid navagent type
7 Years Ago
Dragon fixes
7 Years Ago
Removed junkpiles & junkpile code. Some Rust tree assets. Rainy weather isn't as dark during daytime. Manifest.
7 Years Ago
Various wip
7 Years Ago
Various combat related improvs. Testbox is a singleplayer test arena.
7 Years Ago
Scene apparently
7 Years Ago
More nav debug exposure
7 Years Ago
manifest now generates objectList assets for all types of Definition<T> Defintion<T>.All no longer uses Resources to load assets project cleanup (namely moved a bunch of stuff to /Content, nuked Moss.Ai and Rust.Ai folders, moved all scripts to /Scripts) manifest
7 Years Ago
Moved some plugins to standard assets/third party
7 Years Ago
Added ProBuilder and ProGrids Rebuilt the testbox arena w/probuilder
7 Years Ago
NPC gizmos NRE fix Arena crap
7 Years Ago
Testbox bits
7 Years Ago
Fixed the broken npc sound paths. A few superficial new library prefab changes.
7 Years Ago
Ogre stuffs
7 Years Ago
Missing file
7 Years Ago
LODs for Guards
7 Years Ago
Senses refactor
7 Years Ago
NRE fix
7 Years Ago
Simplified some magic projectiles.
7 Years Ago
Testbox
7 Years Ago
Exposed ServerProjectile radius
7 Years Ago
NRE fix
7 Years Ago
Apex repair (namespace change)
7 Years Ago
testbox
7 Years Ago
AI senses debug gizmos
7 Years Ago
Senses forgets dead/nulled/destroyed entities
7 Years Ago
AI fixes
7 Years Ago
Guards will no longer attack pigs and chickens for no reason
7 Years Ago
Boards no longer run away from guards
7 Years Ago
Nav agent radius exposed in defs, data cleanup NPC vs NPC melee range checks have a little extra padding to account for the nav agent radius
7 Years Ago
Evil predatory animals no longer fight each other
7 Years Ago
data
7 Years Ago
Fixed flee timeout not being used