repoSandboxGamecancel

3,308 Commits over 944 Days - 0.15cph!

5 Years Ago
Better warning if trying to create a class without a public constructor Fixed CylinderTool constructor
5 Years Ago
Primitive Tool cleanup experiment
5 Years Ago
Throw warning if RpcIdent is 0 Added warnings to AddRpcChild Fixed ClassInfo not working as deisgned SelectionTool cleanup
5 Years Ago
Added ClassLibraryAttribute.ClassUid BaseTool uses ClassInfo.ClassUid MaterialTool cleanupish
5 Years Ago
Hotload chokes with this lambda Remove BaseTool.UniqueId EntityTool cleanup
5 Years Ago
Removed BuilderClient/BuilderRemote Renamed Moveable to Movable (more popular spelling) All entities movable by default Color implicit conversion from string (parses hex) Chat box on top
5 Years Ago
Fixed BuilderPlayer.Local Rpc Target Not Found shows class type/name Added Crc32 Use crc for tool ident
5 Years Ago
PrimitiveTool Fixes
5 Years Ago
Tool RpcIdent fix
5 Years Ago
More useful errors when HudComponent gets an exception when reading a property Fixed IsOwnedBy logic Tools are on BuildPlayer, can send/recv rpcs
5 Years Ago
Remove debug text
5 Years Ago
Should fix it
5 Years Ago
Trying to find out how I broke replication
5 Years Ago
Multicast fix
5 Years Ago
Fix plane basis of plane builder
5 Years Ago
Right click with material tool to sample material under cursor Move selection gizmo logic to selection tool SpotLight gizmo Capture thumbnails for material tool Fix preview scene lighting settings not updating
5 Years Ago
Net fixes
5 Years Ago
Tweaking Rpc Routing internals
5 Years Ago
Removed engine chat RPC
5 Years Ago
RpcClient has IsClient, IsServer
5 Years Ago
HudComponent - re-throw exceptions
5 Years Ago
HudComponent RpcClient test Deathmatch fixes
5 Years Ago
Renamed RpcEnabled to RpcClient RpcChildren
5 Years Ago
ServerOwner, ServerAdmin, ServerEditor attributes Added Rpc global statics Rpcs are routed through Gamemode (for permission checks) Use RpcIdent instead of NetworkId RPC: IsFromAdmin, IsFromOwner, IsFromEditor RpcWriteIdent, RpcParent
5 Years Ago
SkyLight takes a TextureCube asset instead of cubemap name
5 Years Ago
Register UID for TextureCube and RenderTexture. Add get parameter value functions to Material.
5 Years Ago
Add stream constructor to ZipFileSystem. Add Texture.FromImage Add asset UID to lookup when taking Add helper face material getter to hit result Add Material.GetParameterNames Add uid to texture2d using asset user data
5 Years Ago
Fix loading cubemaps from 6 images. Fix Texture.SetData when using offset.
5 Years Ago
Fixed compile error State Fix
5 Years Ago
Moved RPC callers to PlayerState Supporting stuff for RPC move
5 Years Ago
Cache state on first seen instead
5 Years Ago
Cache Client.playerstate
5 Years Ago
AssetLibrary cache uses AssetLibrary.Find is private (everything should use Get)
5 Years Ago
Added Vector3.GetAngle, Angle Added Math.ToDegrees, Math.TpRadians Rotation uses built in functions instead of AngleBetween Fixed circle traces using floats Made Cube default primitive Rotation notch
5 Years Ago
Gizmo Flag Pushing Hotload: skip arrays of enums for now Fixed rotation not working if not hovering when becomes active Only draw active axis Position gizmo obeys ShouldDraw
5 Years Ago
Reset selection tool when switching from and to Add Gizmos.Handle.Line. Add edge edit mode. Add plane builder and plane primitive tool Add depth offset to grid material to avoid z-fighting
5 Years Ago
Remove old gizmo code, tool bar snap settings use new gizmo settings
5 Years Ago
Split Gizmo.Three into 3 single angle gizmos
5 Years Ago
Allow right clicking scene
5 Years Ago
Hud.WantsMouse/WantsKeyboard can be overridden
5 Years Ago
Binding HtmlHUD.IsMouseOnView, IsDocumentReady Removed unused Added BaseHud.IsMouseHovering Added Gizmo.Cursor
5 Years Ago
Transform Modes works MDI update EditMode works Fixed tooltips being hidden by tool picker
5 Years Ago
Addon Fixes
5 Years Ago
Changed Player to Client Client/Server become IsClient/IsServer Merge branch 'master' of SandboxGame Addon Fixups Controllable becomes BasePlayer Addon Fixup CreateControllable becomes CreatePlayer DefaultControllable becomes DefaultPlayer CharacterControllable becomes HumanPlayer Cleanup
5 Years Ago
Implement Gizmo.ThreeAngles
5 Years Ago
Only allow movement if right mouse is down SelectionTool uses gizmo path MaterialTool uses gizmo path EntityList only show Replicated ents Make DirLight and SkyLight in Worldspawn replicated
5 Years Ago
Try only drawing active axis disc of rotation gizmo
5 Years Ago
Stop unreal from rendering translucent view mesh elements so we have full control over it. Move all personal projects to separate repo.
5 Years Ago
Adjust gizmo hidden color slightly
5 Years Ago
Add dev white and dev gray materials