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3,194 Commits over 944 Days - 0.14cph!

6 Years Ago
Only allow movement if right mouse is down SelectionTool uses gizmo path MaterialTool uses gizmo path EntityList only show Replicated ents Make DirLight and SkyLight in Worldspawn replicated
6 Years Ago
Try only drawing active axis disc of rotation gizmo
6 Years Ago
Stop unreal from rendering translucent view mesh elements so we have full control over it. Move all personal projects to separate repo.
6 Years Ago
Adjust gizmo hidden color slightly
6 Years Ago
Add dev white and dev gray materials
6 Years Ago
Mirror rotation gizmo depending on direction from camera to gizmo
6 Years Ago
Add Circle.TracePartialEdge. Draw3D.SolidCircle angles in degrees instead of radians.
6 Years Ago
Angle gizmo hover detection. Make solid circle rotation basis consistent with wire version.
6 Years Ago
Add Draw3D.SolidCircle. Add start of rotation gizmo.
6 Years Ago
Add simple material tool. Rename construct tool to prop tool.
6 Years Ago
Hide property list if none BaseEntity can have replicated props BaseEntity.Name, customizable and namable Fixed entity list missing key error Give entities default names
6 Years Ago
Selection lines CameraManager cache No arrows Cleanup Multidrag only snaps the point you're holding to grid
6 Years Ago
Allow line primitives to be drawn with materials
6 Years Ago
Fixed QuadVertices SkyLight editable Fixed dedicated server error in SetupEnvironment Added Player.CameraRotation Added Rect.Expand Handles are screenspace
6 Years Ago
ThreeAxis 2D dragging highlights both axis instead of drawing quad
6 Years Ago
GizmoShader Grid uses a material, isn't pink
6 Years Ago
Fixed attribute errors
6 Years Ago
Resizable entity inspector and some other stuff
6 Years Ago
Move imgui back into engine addon because it's weird/annoying being separate Remove the old inspector code
6 Years Ago
Add RequiresAuthority attribute, inspector will make those properties readonly when it doesn't have authority
6 Years Ago
Freeze imgui textbox value while it has focus
6 Years Ago
Add ColorOptions attribute for turning off the alpha channel etc, also support readonly flag
6 Years Ago
Fix ColorInput's color not showing up sometimes
6 Years Ago
Switch color picker to use Color values (instead of Color32)
6 Years Ago
Use the color picker in the map builder too
6 Years Ago
Add generic color picker component, hook it up to imgui and inspector
6 Years Ago
Remove lazy Draw3D.PhysicsAsset
6 Years Ago
Add Quaternion helper funcs FromPitch, FromYaw, FromRoll
6 Years Ago
Try drawing Axis1D as 3 sided cylinder so it can be bloomed
6 Years Ago
Add Draw3D.SolidCylinder
6 Years Ago
Add static vertex lit material to gizmo so handles can change brightness
6 Years Ago
Render foreground primitives into custom depth buffer, commented out if we ever need it.
6 Years Ago
Disable separate translucency so foreground primitives render ontop of translucent surfaces too
6 Years Ago
SolidCone tweaks Tweak
6 Years Ago
Mark editable mesh as dirty after vertex edit
6 Years Ago
Default to vertex lit material when no material specified for Draw3D
6 Years Ago
Add Draw3D.SolidCone
6 Years Ago
Render PDI primitives in overlay render event, enabling foreground rendering in non editor builds.
6 Years Ago
Range attribute adds a slider to numeric fields in the inspector
6 Years Ago
Fix range attribute step Add slider field
6 Years Ago
Add Header, Range, and Multiline attributes
6 Years Ago
Fixed hover logic
6 Years Ago
Handle hover in screenspace Gizmo Grouping
6 Years Ago
Added Ray.Project Added Input.MousePosition Added Rect.BottomRight, Rect.Normalized Renamed DrawBox to DrawLinedRect Fixed DrawRect only drawing in white Added AddSelection, ClearSeleciton, RemoveSelection Added Rect.FromSize, Rect.FromCorners Draw2D.DrawLineRect takes a Rect instead of pos/size Added Rect.Move Added Screen static class Added Rect.Contains Draw2D.DrawBox fixes Fixed Popper warning Gizmo Rect Dragging Rect Dragging handle selection
6 Years Ago
Maintain property accessibility modifiers in generated proxies
6 Years Ago
Replace another finalizer that would never be called with Destroyed
6 Years Ago
Fix filesystem watcher leak
6 Years Ago
Fix Inspector.RenderDefault
6 Years Ago
Fixed ParentSelected being applied wrong Color/Line Width stacks Merge branch 'master' of SandboxGame
6 Years Ago
Revert "Fixed vue not reacting to variable changes (again)" This reverts commit 5623324fa81ebbb7bef4e18a58285868f1c3e137. Fix combine() mutating arrays the wrong way