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3,194 Commits over 944 Days - 0.14cph!

5 Years Ago
Sidebar changes
6 Years Ago
Map the rename event to two changes
6 Years Ago
Fix the in game menu header buttons Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Add map info database. Asset database uses dictionary so that hotload reloads the asset info file and not the path it points to. Merge branch 'master' of github.com:Facepunch/SandboxGame Update asset database when file with the correct extension is added or removed Populate map list from map asset database Add accessor to addons requires list. Check map info requires list against gamemodes addon requires list before showing it in list
6 Years Ago
Bring back lodash
6 Years Ago
jQuery and Lodash are banned (and promise polyfill that we don't need)
6 Years Ago
LookAt and ModifyBone nodes use new param callback system
6 Years Ago
Fix fbx skeletal model loading NRE when there's no submeshes Static and skeletal prop entities have prop path property so they can be saved to file Merge branch 'master' of github.com:Facepunch/SandboxGame Merge branch 'master' of github.com:Facepunch/SandboxGame Extend anim parameter system to support vec2, vect3 and quaternion Allow anim nodes to register param set callbacks so internal values can be updated from them Parse anim params before anything else because nodes depend on them Update blendspace coordinate from vec3 param Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Container, Footer, Sidebar, GameInfo animations
6 Years Ago
Adding Sandbox Footer component to Addon page
6 Years Ago
Header page title and sidebar hover
6 Years Ago
sandboxcontainer changes and serverlist
6 Years Ago
Restructured Pages and Adding styles for GameInfo
6 Years Ago
passing props on router
6 Years Ago
Start of dynamic views
6 Years Ago
Start of Sandbox Modal Merge branch 'master' of SandboxGame Routing + router-links
6 Years Ago
Hide the file not found message when the HUD tries to load something (will show in coherent's log - why does less even load these?)
6 Years Ago
Setup vue-router for the menu
6 Years Ago
Add GetComponent in JS to get Vue component templates (returns a promise)
6 Years Ago
Layout, Steam Avatar, Game Info
6 Years Ago
Random sound array for sound def entrties
6 Years Ago
Add Vector2Converter Random pitch and volume for sound def entries
6 Years Ago
SoundDef asset (collection of sounds with parameters, similar to sound scripts) Experimental AssetRef class so that json string can reference any asset
6 Years Ago
Updating SteamAvatar component
6 Years Ago
Changing animation + styled header correctly
6 Years Ago
Fix out of range exception when loading fbx with no UVs
6 Years Ago
Assign material groups a random color material
6 Years Ago
Orbit camera around preview model center
6 Years Ago
Draw skeleton
6 Years Ago
Make sure to cleanup fbx importer when bailing out early
6 Years Ago
Only attempt to create physics asset from fbx if model is valid Bail out of fbx loading early if there's no geometry
6 Years Ago
Basic model viewer with model file drag&drop. Logs mesh sections and material group names for now
6 Years Ago
Only invoke viewmodel anim events if the viewmodel can be seen locally (viewing firstperson) Allow weapons to register worldmodel anim events, only invoke events if viewmodel is not visible locally Add animdef for spas12 worldmodel
6 Years Ago
custom grid system similar to bulma
6 Years Ago
Only cache player state if it's valid
6 Years Ago
Run combat player OnUpdateView when builder player is not in thirdperson. Add view punching to rust weapons
6 Years Ago
Disable fbx embedded textures, problems on steam builds
6 Years Ago
Remove unused test layers in citizen animdef
6 Years Ago
Allow prop spawning without toolgun in inventory
6 Years Ago
Enable collision on player models so player can take damage
6 Years Ago
Initialize prop for weapon world models. Define both static and skeletal model for world model props because static is used for pickups
6 Years Ago
Start viewmodel animation paused so that it doesn't start playing until deployed
6 Years Ago
Spas12 anim events
6 Years Ago
Cache asset references with absolute path instead of relative
6 Years Ago
Append incremental number to duplicate bone names Calculate fbx bone transforms from skin clusters so that bind pose is correct when there's a built in animation spas12 prop
6 Years Ago
Namespace
6 Years Ago
Extra addon information
6 Years Ago
UI updates, adding layout Merge branch 'master' of SandboxGame Scroll on Container
6 Years Ago
Spas12 assets
6 Years Ago
Oops