1,646 Commits over 638 Days - 0.11cph!
Moved Power and Weight displays
Display some suggested terminals when making a route
Balance tweaks and tightening up intial route creation
Front facing contract stuff
More contract stuff
Staff contract
Reworking satisfaction calc
WIP Contract/tutorial system
Optimisations
Typo fix
WIP new wall/build system
Quick save/load funcitonality with f6/f7
Facepunch key + passenger ai load balancing
Balance tweaks
More staff stuff and fixes
Can now build while a ship is travelling
Staff names + more tooltip stuff
Nearby rubbish hurts Luxury
Some UI tweaks
Passenger status tooltip
Staff tooltip
Big entity tracking change + job priorities
Maintenance staff now repair props
Particle effect if prop destroyed
More fire stuff
Electrical props can now start fires if their durability < 30%
Fires spread and damage other props
Maintenace staff can put out fires
Added some popup text to communicate spending money
Added a basic prop preview image maker
Added staff requirement to prop tooltip
WIP prop decay stuff
Fixed minimise dithering on build panel
WIP smart object rework that allows for multiple users of an object
Updating more props to new InteractionPoint system
Show a mesh on interaction points when placing props
Staff WIP
More staff work
Better idle logic, more staff stuff
Better staff UI
WIP rubbish system
Maintenance now picks up rubbish
Vending machines now drop rubbish when used
Added some props to staff to better identify them
Staff now cost money per trip
Better handling for units pathfinding when a navmesh rebake happens
Staff can be deleted
Better handling for units pathfinding when a navmesh rebake happens
Staff now cost money per trip
Maintenance now picks up rubbish
Vending machines now drop rubbish when used
Added some props to staff to better identify them
Better idle logic, more staff stuff
Better staff UI
WIP rubbish system
Show a mesh on interaction points when placing props
Staff WIP
Updating more props to new InteractionPoint system
Fixed minimise dithering on build panel
WIP smart object rework that allows for multiple users of an object
Fixed error prompt staying on permanently if game is paused
Block steam init in editor
Unsaved changes
Passengers can now stay on board for multiple stops
Fix missing steam_api64.dll
Changed setlive to Public
2017.2.0p1 unity version for builds
Shift CLick placement for rooms+props no longer needs shift
Changed ship sounds to linear falloffs
Added autosaving every 5 minutes
Fixed some stat display issues
Fixed some save/load issues
Can change headquarters location
Fixed some pretty wacky building bugs
Trying out a nicer panel transition
More tweaks
Fixed missing stats on ship purchase screen
Ship stuff
Updated What's New
UI + World stuff
Fixed some path issues
Added distance calculations for ship travel
Misc fixes
Fixed busted scrolling on Save/Load
New location upgrades
Added world offset to prevent sfx overlaps
Fixes
Zoom tweaks