433 Commits over 214 Days - 0.08cph!
- Auto start in server mode when running in batchmode
Shipyard now has spawn point
FOR FUCK SAKE reverting ship prefab
FOR FUCK SAKE replacing suimono water mesh/ disabling tesselation
FOR FUCK SAKE fix suimono bad UV scale on ocean
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FOR FUCK SAKE force update ship[
FOR FUCK SAKE stuff to fix ship (?)
FOR FUCK SAKE tweak ship, initial setup for buoyancy
FOR FUCK SAKE tweak ocean
Fixed a bug with boat positions resetting for clients when exiting boats
Fix for players being dumped at 0,0,0 when exiting a ship
Speed tweak, disabled sea objects on server
FOR FUCK SAKE fix water system layer fucked up
FOR FUCK SAKE increase ocean scale so the cannon ball can land on it
FOR FUCK SAKE canon prefab
FOR FUCK SAKE water module FX list
FOR FUCK SAKE tweak water
FOR FUCK SAKE cannon script, adding .1f before the object get destroyed so the water system get the time to register the collision
FOR FUCK SAKE water, WIP FX stuff
FOR FUCK SAKE shaderforge
Ship camera now lerps Z rotation to that of ship so the world tilts
Crosshair now gets hidden when entering boats
Ocean renderer is now only active on clients
Reduced speed of cannon balls, aiming changes
Double the resolution of aiming guide