433 Commits over 214 Days - 0.08cph!
NetworkEntities now remove themselves from ships serverside when being destroyed
IInterctable and raytracing for interactions
Moved world around to center town at... center
FOR FUCK SAKE asset scale change
Added connect options for local/ec2
Added clientside init for NetworkEntities, enables colliders if present.
Some network entity cleanup
Added F1 menu with FOV slider, defaults to 70 so I'm not ill again
Cam turn speed is halved when zoomed
Started item scriptable objects, ItemDatabase and tools
Item DB loading, building list and dic
More item stuff, protobuf