branchbefore/maincancel

17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
Fixed AIDesigner NRE
8 Years Ago
Disabled Influence comment on various weapons
8 Years Ago
Added Influence debug panel Fixed Obersvation AI break condition loop Fixed errors in GoalSettingsEditor with multiple objects selected
8 Years Ago
vox added to anims
8 Years Ago
quick fix for additive anims breaking
8 Years Ago
more male vox
8 Years Ago
Removed WashedUp effect from WashedUp gamemode
8 Years Ago
checking in changed meta
8 Years Ago
more vox
8 Years Ago
male vox
8 Years Ago
male vox
8 Years Ago
hand stuff
8 Years Ago
Various territorial AI tweaks
8 Years Ago
Minor UnitView.OnPlaySound optimisation
8 Years Ago
More AI tweaks
8 Years Ago
Rage consideration, removed Feels Threatend condition from Flight goal
8 Years Ago
Deleting a PSD that apparently is evil
8 Years Ago
merge last into main
8 Years Ago
Tribe create post tweaks
8 Years Ago
Fixed building placement NRE caused by disabled ScreenShake effect
8 Years Ago
JenkinsFile for Unity 2017.1.0b7
8 Years Ago
Merge from 2017b
8 Years Ago
Territory Location Selector caching fuckery
8 Years Ago
The territory map is now only updated if set dirty
8 Years Ago
more
8 Years Ago
more male vox
8 Years Ago
new male vox sfx
8 Years Ago
Removed Stats+Properties partial, exposed stats via Stats[name] operator property
8 Years Ago
Rage generation from Combat component instead of set target action
8 Years Ago
PlayerController cleanup
8 Years Ago
Setting combat target gives rage boost
8 Years Ago
Slight performance boost going from 2D array lookup to 1D array in QuadTrees.
8 Years Ago
Removed ISpawner interface, fixed HintCreators being spawned when parent GameObject is inactive
8 Years Ago
Added "Not In Combat" Effect
8 Years Ago
Removed old unused method in Combat+Targeting
8 Years Ago
Merge the concept of Player Command and Player Instigated in GPV/Behaviour
8 Years Ago
Threat conditions on various modules (idle, sleep)
8 Years Ago
Added InCombat Effect, which increases Rage over time
8 Years Ago
Fixed missing StatManipulatorParametersDrawer calculation string
8 Years Ago
Added Rage stat
8 Years Ago
Misc QuadTree cleanup
8 Years Ago
Fixed NRE in ScreenShake Fixed bad EndSample in QuadTree[] Unit/TribeSpawner terrority influence is optional
8 Years Ago
Observation goal gated by threatened condition
8 Years Ago
Fixed a couple of bad Activity creation calls in Tribe
8 Years Ago
ActivityManager.Add robustness
8 Years Ago
EntityActivity.InvokeEvents robustness
8 Years Ago
Cherry picking 11163,11164
8 Years Ago
hand bone position change
8 Years Ago
Cherry picking 11160 from base_project
8 Years Ago
Fixed EnemyOverlayWidget not freeing up icons used by dead targets