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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
Relationships summaries and cleanup. Rename of FriendFoe relationship opinion to AttractionRepulsion.
8 Years Ago
Renamed destruction method in EntityManager
8 Years Ago
Definitions use generics for static properties exposing an array of definitions of that type, added IDefinition EntityManager cleanup Debug spawner improvements
8 Years Ago
deer sfx to anims
8 Years Ago
bison sfx to anims
8 Years Ago
missed from last checkin
8 Years Ago
renamed buffalo to bison (trying to)
8 Years Ago
Perception and Roles summaries and cleanup.
8 Years Ago
Fixed before skin shader
8 Years Ago
boar anim
8 Years Ago
Prefab
8 Years Ago
Double right click to move
8 Years Ago
boar sfx to anims
8 Years Ago
audiobundles.com
8 Years Ago
bear sfx to anims
8 Years Ago
bear sfx to anims
8 Years Ago
new bird ambience added
8 Years Ago
renamed and resaved shaders as now no need to specify ASE over SF + merge
8 Years Ago
More building system improvements
8 Years Ago
WIP object to requirements mapping for buildings in game BuildingEditor cleanup
8 Years Ago
Building editor WIP
8 Years Ago
removed some shader forge shaders
8 Years Ago
update animal materials
8 Years Ago
rewritten animal shader
8 Years Ago
seal sfx
8 Years Ago
moose stuff
8 Years Ago
goat stuff
8 Years Ago
Eye shader port WIP
8 Years Ago
animal sfx
8 Years Ago
Damage shader port
8 Years Ago
moar
8 Years Ago
more animal sfx things
8 Years Ago
Reverted to less insane post, metas.
8 Years Ago
resaved animal shader with latest version
8 Years Ago
Mat stuff.
8 Years Ago
Assignments.
8 Years Ago
Merge from water.
8 Years Ago
Summaries for some UnitComponents.
8 Years Ago
Fixed the radial menu for buildings showing upgrades that are currently being constructed Fixed bad upgrade description text in radial Exposed structural stats/parameters for upgrades in BuildingSettingsEditor Fixed missing retunr in EntitySettingsEditor.DrawCustomField UnitView angular motion calc is no longer culled
8 Years Ago
more animals
8 Years Ago
Traits matrix now actually appears to be working.
8 Years Ago
More work on the traits matrix, doesn't save though :(
8 Years Ago
mammoth sfx
8 Years Ago
placeholder sounds removed
8 Years Ago
new animal sfx
8 Years Ago
AI events to System.Action
8 Years Ago
Removed callback from TakeFromDispenser, uses time comparison in SimTick instead
8 Years Ago
UnitCollection profiler hooks
8 Years Ago
Misc comments crap
8 Years Ago
Updated nav mesh components and post processing