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17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
Fixed movement order FX not working for all selected units Added Event music bundle for tribe member death + trigger
9 Years Ago
Radial button prefab error fix
9 Years Ago
Radial menu tweaks
9 Years Ago
AphaRaycaster from the asset store cause I'm too lazy to make it work myself. Yay
9 Years Ago
put the animator bool name back
9 Years Ago
scene save
9 Years Ago
More radial stuff
9 Years Ago
Formed an opinion on how to fix the time controls in a more satisfactory manner.
9 Years Ago
New radial menu
9 Years Ago
death motif added
9 Years Ago
Quitting is now an option
9 Years Ago
Formed an opinion on janky speed controls
9 Years Ago
Formed an opinion on escape key usage.
9 Years Ago
Fixed InteractionTriggerSettings NRE
9 Years Ago
UI blur shader + mat
9 Years Ago
Fixed Relationship NRE
9 Years Ago
Make ConsiderationSettingsWrapperDrawer great again
9 Years Ago
Made ConditionSettingsWrapperDrawer sexy and use AssetMenu
9 Years Ago
Improved hack in Senses a bit, to update the AllyRival opinion value when we already have a defined relationship with the unit in question.
9 Years Ago
Merged Relationship Opinions branch to Main.
9 Years Ago
Building AI Module tweaks
9 Years Ago
Disabled TOD time curve
9 Years Ago
disconnected light wrapping for now to stop the weird white at night bug
9 Years Ago
Shader variants, TOD reflecton/ambient update tweaks, camera culling experiments
9 Years Ago
Skill Use refactored and hooked up to buildings
9 Years Ago
The Small Wooden Hut is now in the starting pool Knife renamed to HandAxe, now in starting pool Fixed a bunch of bad skills data on items
9 Years Ago
Fixed UnitInfoWidget sometimes not showing anything in the subtitle/thought text area
9 Years Ago
Put waiting back into movement interaction
9 Years Ago
PlayerController unit sphere cast is no longer anthropocentric
9 Years Ago
Player commands now set movement speed
9 Years Ago
Fixed insanely slow asset menus UI tinkering
9 Years Ago
made children models work, was really broken :| added new children hair
9 Years Ago
Improved player controller selection and debug entity info selection hooks, added toggle for unrestricted entity selection in the editor so that gameplay more closely matches standalone build by default.
9 Years Ago
Removed audio stuff from player controller, now just calls into the UI sounds system Renamed gui_radial_x sounds, since they are not only used for the radial menu
9 Years Ago
More AssetMenu fuckery
9 Years Ago
Food Type Definition data pass
9 Years Ago
Added Food Type definition
9 Years Ago
DietDefinitions asset type for mapping UnitDiets enum values to data (food types) Fixed RadialMenu positioning being shite
9 Years Ago
Mushrooms not scored for DM
9 Years Ago
Compile fix
9 Years Ago
Save
9 Years Ago
Cache player components because why not UIWidget base tweener functionality
9 Years Ago
new click sound
9 Years Ago
gui sound import settings
9 Years Ago
UI sfx levels adjusted
9 Years Ago
fixed beard clipping better hot animation
9 Years Ago
Save
9 Years Ago
More PlayerController raycast improvements, radial menu fixes (save some animation bugs)
9 Years Ago
Added UnitClassCondition First draft of PlayerController raycast refactor (sphere check to support multiple entity interactions)
9 Years Ago
Scorching effect now shows in UI