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17,530 Commits over 1,614 Days - 0.45cph!

7 Years Ago
Ported Building.Ownership to BaseEntity.Ownable Added Unit.Ownership component More activity conversion fixes Conversation no longer implements ISimTickable Combat no longer implements ISimTickable Knowledge no longer implements ISimTickable
7 Years Ago
Tweaks
7 Years Ago
Fixed activity popup pausing the game whenever a join request is recieved
7 Years Ago
ActivityPopup uses queue for join requests
7 Years Ago
Unit portrait updates get requested on demand, cleaned up API
7 Years Ago
Cleaned up activity defs implicit enum conversion crap
7 Years Ago
Hopefully fixed NRE in building commands and potentially other player commands
7 Years Ago
Version++
7 Years Ago
baby mesh fix
7 Years Ago
Fixed unit group MemberInfo not being reassigned after a load, broke lots of UI
7 Years Ago
Fixed Create Find Desire action to make a basket not using the correct enum (was serialized with an enum that no longer exists) Fixed an NRE when building an addon The group that is generated for a stranger that's joining a tribe is now destroyed if the invitation is accepted Added a new tribe member cohesion event (positive)
7 Years Ago
Role descriptions on the tribe tracker elements no longer point at the wrong button
7 Years Ago
Fixed new role assignment scroll view not scrolling
7 Years Ago
Put some checks to try and catch the NRE when right clicking on a building to assign a unit to builder (can't seem to repro in editor) Fixed tribe tracker element descriptions reading "Builder" when initialised if a unit hasn't been assigned a role
7 Years Ago
Removed craft item desire type and fixed various references to it
7 Years Ago
NRE fixes
7 Years Ago
UI save
7 Years Ago
StatTypeSelection is no longer a struct
7 Years Ago
more collaboration scoring fuckery
7 Years Ago
collaborations goal moved social need from bonus to consideration
7 Years Ago
Merge from crafting component stuff
7 Years Ago
Building placement uses material property block, no longer hide preview mesh after confirming placement (hidden on completion)
7 Years Ago
Added a couple of ActivityData constructors
7 Years Ago
Stat manipulator editor fixes UI fuckery
7 Years Ago
UI bits
7 Years Ago
Added button to pick inspection target, fixed inspection not working for all interactables
7 Years Ago
Save
7 Years Ago
Units can have multiple active roles
7 Years Ago
More fixes
7 Years Ago
More UI fixes
7 Years Ago
Fixes
7 Years Ago
NRE fix
7 Years Ago
Double LMB on any entity now inspects it and opens the detail panel UI Merged EntityInfoWidget & UnitDetailViewModalWidget into single EntityInspectionWidget Added role assignment widget Fixed swimming FX motion vectors Fixed some nulled stat type defs in Alive and Swimming effects (removal of Entertainment stats earlier today)
7 Years Ago
trees
7 Years Ago
baby eyes
7 Years Ago
LMB on selected tribe tracker portraits will now deselect other units
7 Years Ago
Removed Entertainment Vital and Fun Need Dancing effect buffs Mood
7 Years Ago
Tribe cohesion UI
7 Years Ago
Fixed activity notification portraits getting color from mood gradient
7 Years Ago
Fixed activity popup not displaying
7 Years Ago
Fixed activity notification elements not being properly reset Activity popup window is now modal Activity popup window shows unit portrait for join requests
7 Years Ago
Added Happiness stat Reduced global building durability value by 50% Updated post processing stack
7 Years Ago
Reenabled desire expired cohesion event (still happens too frequently but without it cohesion never drops)
7 Years Ago
Added a stranger spawn point to Island_01
7 Years Ago
Forgot to save
7 Years Ago
Fixed an exception on load in Senses Cohesion debug panel New positive cohesion events for building any building, getting pregnant, babies growing up and generic age changes Cohesion events won't be processed if they're not marked as IsGameValid Marked Desire expired event as not game valid (happens way too often) Added a set_cohesion console command
7 Years Ago
Misc
7 Years Ago
Fixed invalid cast
7 Years Ago
Fixed cohesion not being clamped
7 Years Ago
UI fixes