19,298 Commits over 1,614 Days - 0.50cph!
more random anims on idle and social action
Remove morale from Socalise goal DSE
DistanceConsideration NRE catch
Ocean tweaks
-musicmanager now plays a silence after every track naturally ends (length defined with min/maxDefaultSilenceDuration), but still has a chance to play a longer silence (chanceOfLongSilence , min/maxLongSilenceDuration)
-decisionlog saves your preferred filter to EditorPrefs so it stays
Fixed TerrainBlendObjects not picking up extension from parent
Only log the "No APO Found for item." warning when in editor.
Exhausted speed reduction stat mods
Player GoTo Wait (1-5 game minutes aka ~seconds)
Gating DistanceConsideration's use of pathfinding calc with a plain old distance check
Added new female vox sounds
fixed some skin weighting and reparented DEF bones (had to rebuild morphs too)
added some anims for them to play when they get to end of "go to" command
Unit sound sources are 3d
Lorra lorra data tweaks
Only allow detail view of Human units, despite player selection being unrestrictied in editor
Added "Detail" layer to the HumanController, used by UnitDetailView
Emote simplification, now trigger through goals
Fixed unit emote debug removal bug
Music set to stream from disk, optimised sample rate
Vox import settings, renamed some sounds
Added OnSoundEvent to a few anims
Nuked old emotes code, updated some resource prefabs
Unit heritage string property
Can Statistically Socialize condition added.
DC knows if the decision is a "reconsideration"
DecisionLog knows about "reconsiderations" (vomit in my mouth)
Fix bad dlog richtext tags
Updated AM to latest; now using unscaled delta (#188)
-HasItemFind/CraftDesire shouldn't check for fulfillment
renamed HasCraft/ItemDesire conditions
island 2 blockout for petur
deleted old ocean placeholder prefab
-modified data so cavemen prefer gathering to harvesting
island002 combined for sillyness
Moved island005 source to its wip folder
island002 is just island002 again nvm
Fixed sitting with a bool and trigger, ew.
GoalPlan equality tweaks
Recovered & fixed old river shader. (Ocean shader tweaks had brokedz it)