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397 Commits over 274 Days - 0.06cph!

8 Years Ago
New feedback buttons, new menu mockup, new font to try out.
8 Years Ago
committed fbxs..
8 Years Ago
re-exported high and low shadowmeshes with backs on, and added higher poly wire as the old one had artefacts
8 Years Ago
created shadow mesh for ww working on new meshes for dojo
8 Years Ago
Elvis - Smash main update, added smash body & stretch source
8 Years Ago
created new ball bomb mesh
8 Years Ago
seperated out ww metal components for shadow purposes modified test court meshes to match new concept
8 Years Ago
Cowboy - character selection update Smash main update, smash body & stretch WIP
8 Years Ago
Mavis - smash updates ( inc making intro shorter) Owl - smash body, stretch anims, updates to main smash
8 Years Ago
re-exported test court elements, making look more like concept and removing old stuff
8 Years Ago
Mavis - smash anim updates Lion-EL - smash body & stretch anims
8 Years Ago
re-exported swamp court buildings
8 Years Ago
Cowboy - smash update, character selected WIP Mavis - Smash body & stretch WIP
8 Years Ago
re-exported ww meshes
8 Years Ago
combined textures on CC and exported mesh
8 Years Ago
Cowboy - smash WIP
8 Years Ago
exported WW combined meshes and textures
8 Years Ago
Igor - smash body & stretch anim source Cowboy - dive updates
8 Years Ago
Padlock icon for locked characters/stages.
8 Years Ago
Cowboy - forehand dive update, backhand dive WIP
8 Years Ago
re-uvmapped ww geometry
8 Years Ago
unwrapped nearly all ww buildings and props to new uv layout
8 Years Ago
Cowboy - forehand dive WIP Owl - special move update
8 Years Ago
backfaced and culled a lot of wild west geo, made combined texture map, unwrapped old objects to new map
8 Years Ago
Cowboy - portrait anim source files
8 Years Ago
Owl - Special move flap source
8 Years Ago
backfaced cloud city deckchair and exported
8 Years Ago
Owl - hold anim source files
8 Years Ago
Cowboy - six shooter source file changes
8 Years Ago
Cowboy - smash anim source update Added source prototype six shooter special move anims
8 Years Ago
Cowboy - updated smash anim source update to clean export script
8 Years Ago
Igor - forehand/backhand hold anim source
8 Years Ago
textured temple inner court stones and exported. moved court grass and exported
8 Years Ago
New blog images for Dreadora.
8 Years Ago
Owl - Forehand & backhand stand source update Cowboy - Serve & death source update
8 Years Ago
created large floorstones low and high and baked out high
8 Years Ago
Owl - backhand stand source update
8 Years Ago
added dylans tornado and cowboy racket effects to plastic
8 Years Ago
Owl - forehand stand update Cowboy - update to death anim WIP Added run east source file Initial smash source
8 Years Ago
added temple flower with eclipse anims
8 Years Ago
Char11 skeleton assets.
8 Years Ago
Cowboy - updated anim template, added death anim WIP
8 Years Ago
added amplify colour psd
8 Years Ago
Cowboy - Updated win anim, added lose anim
8 Years Ago
re-exported temple ground stone with less of a gap between each stone. tweaked diffuse map on ground stones to be less dark and removed black from edges. changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders
8 Years Ago
Cowboy - win01 WIP source
8 Years Ago
re-exported temple stairs with fixed emissive parts
8 Years Ago
created eggs and big leaves for temple court
8 Years Ago
added dylan's quickshot 3
8 Years Ago
Cowboy - south west & west run anim source