397 Commits over 274 Days - 0.06cph!
New feedback buttons, new menu mockup, new font to try out.
re-exported high and low shadowmeshes with backs on, and added higher poly wire as the old one had artefacts
created shadow mesh for ww
working on new meshes for dojo
Elvis - Smash main update, added smash body & stretch source
created new ball bomb mesh
seperated out ww metal components for shadow purposes
modified test court meshes to match new concept
Cowboy - character selection update
Smash main update, smash body & stretch WIP
Mavis - smash updates ( inc making intro shorter)
Owl - smash body, stretch anims, updates to main smash
re-exported test court elements, making look more like concept and removing old stuff
Mavis - smash anim updates
Lion-EL - smash body & stretch anims
re-exported swamp court buildings
Cowboy - smash update, character selected WIP
Mavis - Smash body & stretch WIP
combined textures on CC and exported mesh
exported WW combined meshes and textures
Igor - smash body & stretch anim source
Cowboy - dive updates
Padlock icon for locked characters/stages.
Cowboy - forehand dive update, backhand dive WIP
unwrapped nearly all ww buildings and props to new uv layout
Cowboy - forehand dive WIP
Owl - special move update
backfaced and culled a lot of wild west geo, made combined texture map, unwrapped old objects to new map
Cowboy - portrait anim source files
Owl - Special move flap source
backfaced cloud city deckchair and exported
Owl - hold anim source files
Cowboy - six shooter source file changes
Cowboy - smash anim source update
Added source prototype six shooter special move anims
Cowboy - updated smash anim source
update to clean export script
Igor - forehand/backhand hold anim source
textured temple inner court stones and exported. moved court grass and exported
New blog images for Dreadora.
Owl - Forehand & backhand stand source update
Cowboy - Serve & death source update
created large floorstones low and high and baked out high
Owl - backhand stand source update
added dylans tornado and cowboy racket effects to plastic
Owl - forehand stand update
Cowboy - update to death anim WIP
Added run east source file
Initial smash source
added temple flower with eclipse anims
Cowboy - updated anim template, added death anim WIP
Cowboy - Updated win anim, added lose anim
re-exported temple ground stone with less of a gap between each stone. tweaked diffuse map on ground stones to be less dark and removed black from edges. changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders
Cowboy - win01 WIP source
re-exported temple stairs with fixed emissive parts
created eggs and big leaves for temple court
added dylan's quickshot 3
Cowboy - south west & west run anim source