repoprotoderpcancel

173 Commits over 30 Days - 0.24cph!

9 Years Ago
Root dir
9 Years Ago
initial commit
9 Years Ago
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9 Years Ago
Input changes
9 Years Ago
Loads of stuff
9 Years Ago
Skill anim triggers in Player.CmdUseSkill Reduced size of some textures
9 Years Ago
Nuked massive psd
9 Years Ago
Fireball stuff
9 Years Ago
Player refactor WIP
9 Years Ago
SkillTemplate to formatting
9 Years Ago
Partial all the things
9 Years Ago
tweaks to big skeleton cunt
9 Years Ago
removed "buggy" prefix from some scripts, seems fine?
9 Years Ago
mgae default attack
9 Years Ago
Started working on hots style targetting
9 Years Ago
Removed legacy master server stuff
9 Years Ago
FSM uses enum
9 Years Ago
AIMING state
9 Years Ago
State fixes
9 Years Ago
More
9 Years Ago
More
9 Years Ago
Fireball now appears to be cast (but isn't actually showing)
9 Years Ago
Non-targeted projectiles work now
9 Years Ago
Targeted attacks work again
9 Years Ago
Reformatting loads of shit because im dank
9 Years Ago
Projectile grabs cached collider from Entity
9 Years Ago
TODOs and tweaks
9 Years Ago
Debug stuff
9 Years Ago
Dank logs
9 Years Ago
Fx and stuff
9 Years Ago
Initial implementation of cone spells
9 Years Ago
dank mage auto attack
9 Years Ago
UI cleanup Spell fx tweaks
9 Years Ago
Fixed minimap zoom
9 Years Ago
Aiming indicator tweaks
9 Years Ago
Skillshots work now
9 Years Ago
Added humans and undead packs, nuked all old crappy assets Added guards
9 Years Ago
Removed debug logs
9 Years Ago
Debug logs
9 Years Ago
Targeted spells work now
9 Years Ago
Skill categories uses an enum Moved resoruces into folders, nuked some old/broken stuff Added heal + fx fixed some animation issues
9 Years Ago
self targeting now works
9 Years Ago
Merge fixses