branchrust_community/maincancel
94 Commits over 761 Days - 0.01cph!
Subtracting
21367 (should've gone to save146)
merge into main
pump shotgun costs 5 less hqm
Fixed cui debug
Fixed cui nre on deletion
Fixed itemicon scaling
Fixed itemicon drag overlay
Cleaned community ui test
merge from main/footsteps2
Merged demo recording into main
Merged decor_deployables branch to main
Merge from foliage_system
Merge from world_serialization
Potential fix for https://sentry.io/share/issue/35313037392e3738343436333237/ (badly formed json at error - but be more defensive)
Merge from save139 (caves)
Merged prerelease into main
merge from main/soundocclusion
Autoturret can now only hold 556 ammo instead of any item
Erased all traces of the old garbage bone armor
phrases/loot/manifest
protocol++
merge into main
Merge from prerelease, hold on to your GPUs
Console system to its own library
. completely revamped xp earner categories
. max xp you can earn from any player clamped to 6
. xp earned from other players tapers off the more they earn for you
. xp from using resources for crafting removed
. diminishing xp bonus for crafting an item ( max 1xp total )
merge into main
Merging from temporal-aa branch
Merge from prerelease (gunplay reboot + music system)
Network allocation tweaks
merge from dungeon 3
includes airfield rework, garage doors, static doors set, and more..
/main becomes /prerelease
Merged from large scale occlusion branch
merge from main/phys-effects
Merging quasi-log reverse depth solution to ameliorate z-fighting across the board; toggable using graphics.revz (off by default)
merge from main/mix-polish
merge into main
protocol++
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
Merge from save115
HapisIsland, procedural generation and dungeon updates